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Benchling raises $14.5M to help streamline collaboration among scientists

Email and a smarter notebook might be enough for handling communication for projects or experiments inside a team in a lab in some university basement. But when you have around 200 scientists working on discovering something new — say, a new drug — that communication process is going to quickly break down, and Sajith Wickramasekara says that sits somewhere between science and software.

That’s the goal for Benchling, which Wickramasekara hopes will make life easier for researchers and help simplify and speed up the process of scientific discovery. Specializing in life sciences, Benchling aims to create a comprehensive suite of tools that help researchers thoroughly log their processes and collaborate among other scientists. Benchling looks to provide a rigorous platform that can take a lot of the work away from researchers, who instead might be documenting everything in email, Excel sheets, or just in a notebook somewhere. Benchling said it has raised a $14.5 million round of financing led by Benchmark Capital, with participation from F-Prime Capital and Thrive Capital. Benchmark’s Eric Vishria is joining the company’s board of directors.

“I was always planning to go to grad school to become a scientist,” Wickramasekara said. “Obviously since I’m working here I took a kind of left turn. As someone who was doing both science and software, on the software side of things I felt like i had really great tools for working with other people, and on the science side I felt like there were really great scientific tools but not great tools for working with other people.”

At its core, Benchling is a suite of applications and tools that include ways to design experiments as well as document them during that process. Researchers can track materials they are producing, manage their physical inventory — like even tubes or containers — and helps scientists standardize and easily query information from existing or previous runs. The service seeks to capture all of this in some unified platform that a company can deploy across a whole fleet of researchers and teams. Wickramasekara says more than 100,000 scientists are using the platform.

Benchling was initially born as a sort of smart notebook for scientists and academics. While that’s where it got started — and where a lot of the learning happened — eventually the team ended up creating something a little more formalized that it could sell as an actual product. That step proved a little more challenging as academics tend to be either alone or in small teams, so they don’t necessarily need the robust tools that a product like Benchling might have when commercialized.

“The freeform nature of a lab notebook is actually sufficient [for academia],” Wickramasekara said. “In the industry, that’s where all the structure comes in. We have a team as part of our customer success and implementation, we help customers come up with the right model and complexity and adjust their business processes. At the end fo the day, all these customers do something slightly differently. But we work with probably more than 80 customers and 25 do antibody research, so we figure out all the best practices over time. We help customers think about the tradeoffs vs one data model for another.”

Benchling also offers those same employees a suite of auditing tools, which Wickramasekara would be critical as it looked to move into larger companies that are dealing with more sensitive IP. For a company looking to discover new drugs, keeping that process under tight control is important — especially when they are working with organizations like the FDA. Benchling admins get a comprehensive view of who is doing what within the system, as well as guidelines around documentation.

Part of the challenge will be catering to all the niches and needs these individual companies might have throughout their own unique experimentation processes. Each lab is different, with its own quirks, and Benchling aims to be a unified platform that covers as many scenarios as possible, even with help tuning and adjustable models. That means there is room for other tools that could tap other niches and become the one-size-fits-all. But over time and with enough data, a tool like Benchling could figure out not only the best practices for specific labs, but also ones they should use — and then cover all those bases.

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VR helps us remember

Researchers at the University of Maryland have found that people remember information better if it is presented in VR vs. on a two-dimensional personal computer. This means VR education could be an improvement on tablet or device-based learning.

“This data is exciting in that it suggests that immersive environments could offer new pathways for improved outcomes in education and high-proficiency training,” said Amitabh Varshney, dean of the College of Computer, Mathematical, and Natural Sciences at UMD.

The study was quite complex and looked at recall in forty subjects who were comfortable with computers and VR.

To test the system they created a “memory palace” where they placed various images. This sort of “spatial mnemonic encoding” is a common memory trick that allows for better recall.

“Humans have always used visual-based methods to help them remember information, whether it’s cave drawings, clay tablets, printed text and images, or video,” said lead researcher Eric Krokos. “We wanted to see if virtual reality might be the next logical step in this progression.”

From the study:

Both groups received printouts of well-known faces–including Abraham Lincoln, the Dalai Lama, Arnold Schwarzenegger and Marilyn Monroe–and familiarized themselves with the images. Next, the researchers showed the participants the faces using the memory palace format with two imaginary locations: an interior room of an ornate palace and an external view of a medieval town. Both of the study groups navigated each memory palace for five minutes. Desktop participants used a mouse to change their viewpoint, while VR users turned their heads from side to side and looked up and down.

Next, Krokos asked the users to memorize the location of each of the faces shown. Half the faces were positioned in different locations within the interior setting–Oprah Winfrey appeared at the top of a grand staircase; Stephen Hawking was a few steps down, followed by Shrek. On the ground floor, Napoleon Bonaparte’s face sat above majestic wooden table, while The Rev. Martin Luther King Jr. was positioned in the center of the room.

Similarly, for the medieval town setting, users viewed images that included Hillary Clinton’s face on the left side of a building, with Mickey Mouse and Batman placed at varying heights on nearby structures.

Then, the scene went blank, and after a two-minute break, each memory palace reappeared with numbered boxes where the faces had been. The research participants were then asked to recall which face had been in each location where a number was now displayed.

The key, say the researchers, was for participants to identify each face by its physical location and its relation to surrounding structures and faces–and also the location of the image relative to the user’s own body.

Desktop users could perform the feat but VR users performed it statistically better, a fascinating twist on the traditional role of VR in education. The researchers believe that VR adds a layer of reality to the experience that lets the brain build a true “memory palace” in 3D space.

“Many of the participants said the immersive ‘presence’ while using VR allowed them to focus better. This was reflected in the research results: 40 percent of the participants scored at least 10 percent higher in recall ability using VR over the desktop display,” wrote the researchers.

“This leads to the possibility that a spatial virtual memory palace–experienced in an immersive virtual environment–could enhance learning and recall by leveraging a person’s overall sense of body position, movement and acceleration,” said researcher Catherine Plaisant.

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Farmdrop picks up £10M Series B

Farmdrop, the farmer-friendly online grocery platform based in the U.K., has picked up £10 million in new funding. New investors in this Series B round include LGT Impact Ventures (described as a growth equity investor that invests in businesses making a positive contribution to society), and Belltown Ventures, a renewable energy investment specialist with an interest in agricultural technology. Previous backer Atomico also followed on.

Founded by ex-city broker Ben Pugh in 2014, Farmdrop originally launched as a ‘click and collect’ service that let you order groceries online from farmer-producers to pick up at a local collection point. However, the company has since pivoted to door-to-door delivery but with the same basic idea of a marketplace that bypasses the mass supermarkets. It claims to give consumers much fresher produce, and farmer-producers a more generous share of the retail price. Large supermarkets are known for squeezing suppliers in a bid to lower prices whilst maintaining their own profits, after all.

“The fundamental problem is that the supermarket’s dominance over the last fifty years has put huge amounts of downward pressure on farmgate prices,” Pugh told me when Farmdrop raised its Series A. “In this environment, the only option for producers has been to focus on yields and durability which has led to a big depreciation in the taste and nutritional quality of homegrown foods”.

To that end, Farmdrop says it now sells over 2,000 products ranging from high-welfare meat, dairy, fish, organic fruit and veg, plus household supplies and larder items. It says that 80 percent of its fresh produce is sourced directly from 208 “sustainable farmers and independent food makers” and that since 2014 the startup has generated over £5 million in revenue for small-scale British farmers.

The new capital will be used to fund further U.K. expansion after the successful launch of a second hub in Bristol and Bath in September 2017, in addition to London. “Over the next six months Farmdrop will double the total number of households it can deliver to, initially growing in the South East but with plans for a northern hub in Manchester by end of 2019,” says the company.

More broadly, Farmdrop is tapping the rise of online grocery — even if the offline to online switch is still happening quite slowly — coupled with a growing demand for high-quality produce that comes from a more ethical/sustainable supply chain (Farmdrop also uses electric vans for the last few miles of delivery). It seems to be working, too: the startup says it is now on track to achieve £10 million in annualised revenues before the end of 2018.

Adds Niklass Zennström, Skype founder and CEO of Atomico: “What we find so compelling about Farmdrop is the way they’re using technology for good. By creating a direct route to market for farmers, Farmdrop is helping to create a healthier and more efficient supply chain. We’re proud to invest in such a fantastic team and are excited about helping them scale their innovative e-grocery platform.”

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Sphero raises $12M as it focuses on education

This year has been a rough one for Sphero. The Colorado-based toy robotics startup kicked off the year with dozens of layoffs, a result of tepid interest in its line of Disney-branded consumer products.

Here’s a little good news, however. The company has raised another $12 million, bringing its total up to around $119 million, according to Crunchbase. The latest round will go into helping shape the BB-8 maker into an education-first company.

“The recent round of funding has currently raised $12 million, and we anticipate at the time of final closing up to $20 million may be raised in total,” Sphero said in a statement provided to TechCrunch. Funding has/will come from existing and new investors and will be used for working capital as we engage in a larger strategy that focuses on the intersection of play and learning.”

It’s a tricky play, given how overcrowded the world of coding toys is at the moment, but Sphero has long been building out its play in the space, in tandem with its more consumer-focused offerings.

Following the success of its The Force Awakens BB-8 tie in, the company quadrupled down on its involvement with Disney’s accelerator, releasing high-tech toys based on Spider-Man and Lightning McQueen from Cars.

“[Education] is something we can actually own,” the company told me after the layoffs were revealed. “Where we do well are those experiences we can 100 percent own, from inception to go-to-market.”

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This AR guppy feeds on the spectrum of human emotion

Indiecade always offers a nice respite from the wall of undulating human flesh and heat that is the rest of the E3 show floor. The loose confederation of independent developers often produces compelling and bizarre gaming experiences outside of the big studio system.

TendAR is the most compelling example of this out of this year’s batch. It is, simply put, a pet fish that feeds on human emotions through augmented reality. I can’t really explain why this is a thing, but it is. It’s a video game, so just accept it and move on.

The app is produced by Tender Claws, a small studio out of Los Angeles best known for Virtual Virtual Reality, an Oculus title that boasts among its “key features”: 50-plus unique virtual virtual realities and an artichoke screams at you.

TendAR fits comfortably within that manner of absurdist framework, though the title has more in common with virtual pets like Tamagotchi and the belovedly bizarre Dreamcast cult hit, Seaman. There’s also a bit of Douglas Adams wrapped up in there, in that your pet guppy feeds on human emotions detected through face detection.

The app is designed for two players, both holding onto the same phone, feigning different emotions when prompted by a chatty talking fish. If you fail to give it what it wants, your fish will suffer. I tried the game and my guppy died almost immediately. Apparently my ability to approximate sadness is severely lacking. Tell it to my therapist, am I right?

The app is due out this year for Android.

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Chowbotics raises $11 million to move its robot beyond salads

Creating a salad-making robot is pretty good, as far as tech company hooks go, but Chowbotics is looking to expand. The Bay Area company just raised $11 million in a “Series A-1” led by the Foundry Group and Techstars.

The big plan for the money largely involves extending the company’s selection of foodstuffs beyond leafy greens, where Sally the Salad Robot has made its mint. At the top of the list are grain bowls, breakfast bowls, poke bowls, açai bowls and yogurt bowls. If it’s food served in a bowl, Chowbotics seems interested.

Seems pretty straightforward, really. After all, at its core, Sally is a kind of vending machine, dropping different ingredients into the same bowl. Apparently it’s a bit more complicated than that, especially when you start mixing in things like yogurts and berry purees. “The major challenges are finding special technical solutions for dispensing different shapes and sizes of ingredients,” founder/CEO Deepak Sekar told TechCrunch.

The company is also using the funding to add a whole bunch of senior roles. Per the press release:

Warren Manzer, who was President of Foodservice at Clipper and Senior Vice President at Crown Brands, joined Chowbotics as Vice President of Foodservice Sales. Rory Bevins, who was Senior Vice President at La Bottega Americas and Global Vice President at Molton Brown, joined Chowbotics as Vice President of Hospitality. Lee Greer, who was Chief Marketing Officer at Jason’s Deli, joined Chowbotics as Vice President of its Off-Premise Kitchen Business Unit. Shelley Janes, who was Head of Partnerships at CarDash and CEO of SideDoor, joined Chowbotics as Director of Sales, responsible for the western region of the United States. Nolan Schachter, who was Director of Sales and Marketing at TeaBot, joined Chowbotics as Director of Sales, responsible for Canada.

The funding follows a $5 million Series A in March of last year.

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Ashton Kutcher and Effie Epstein to talk Sound Ventures at Disrupt SF

While many celebrities try to invest in the world of tech, very few do so successfully. And no one has proved their worth as celebrity-turned-VC more than Ashton Kutcher .

That’s why we’re absolutely thrilled to host Ashton Kutcher and Sound Ventures partner Effie Epstein at TC Disrupt SF in September.

Kutcher first got into investing in 2011 with the launch of A-Grade Investments. The firm invested in big-name companies like DuoLingo, FlexPort, ProductHunt, Airbnb, and Uber. In 2014, Kutcher, alongside his longtime friend and partner Guy Oseary, started a new VC firm called Sound Ventures.

Since launch, Sound Ventures has made 53 investments and led six rounds of financing, with portfolio companies including Gusto, Vicarious, Robinhood, Lemonade, and Acorns.

And in 2017, Sound made another investment in the form of Effie Epstein. The firm brought on Epstein as managing partner and COO, with Kutcher telling TechCrunch: “Effie has a deep understanding of business and fiduciary responsibilities. She also has a multidisciplinary background which makes her a home run for venture. The bottom line is she is someone I want to work for.”

Before joining Sound, Epstein led global strategy at Marsh & McLennan subsidiary Marsh. Prior to Marsh, she served as SVP of planning and head of Investor Relations at iHeartMedia, and before that she worked in business development at Clear. Epstein also worked in investment banking in the energy sector and has an MBA from Harvard Business School.

In other words, Epstein brings a multi-disciplinary approach to Sound, which is venturing beyond consumer tech into financial services, insurance tech, enterprise, govtech and medtech sectors.

This won’t be Kutcher’s first go-around at Disrupt. He spoke at Disrupt NY in 2013, right as the world was first hearing about Bitcoin. We’re excited to revisit the topic of cryptocurrencies and so much more with Kutcher and Epstein, and discuss their investment thesis moving forward.

Tickets to Disrupt SF are available here.

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N26 launches a revised metal card

Fintech startup N26 is updating its N26 Metal product and launching it tomorrow. You might remember that the company first announced its premium card at TechCrunch Disrupt Berlin in December 2017. Shortly after the conference, the card was available in early access for existing N26 Black customers.

But the company had to go back to the drawing board and update the card design. N26 Metal customers had some complaints about the design of the card in particular.

While the original metal card was primarily made of a sheet of tungsten, the metallic part was still surrounded by plastic. Customers complained about scratches and the overall feel of the card.

It didn’t really feel like a metal card. It was more or less a heavy plastic card with a metal core. You could easily get scratches and the MasterCard logo was just a sticker.

@N26 such a shame my Metal card has a big scratch… it doesn’t even look like a scratch but something deeper under the plastic 🙁 pic.twitter.com/7qFTNEkqlH

— W Bonnaud-Dowell (@bonnaud_dowell) March 5, 2018

Even more surprising, some customers had some issues going through airport security because tungsten was an uncommon material.

Travelled 2 times since I have the @n26 metal card and get an extra security check each time because of this. 😒

— Alex. Delivet (@alexd) May 14, 2018

At an event in Berlin, the company announced a revised version of N26 Metal. The front of the card is going to be made out of actual metal. The MasterCard logo will be engraved. And the name of the customer is moving to the back of the card.

You can join the waiting list now and customers will start getting the new metal card tomorrow. Everybody will be able to sign up next Tuesday.

But N26 Metal isn’t just a fancy card. For around €15 per month, you get all the advantages of N26 Black as well as partner offerings.

These offerings include the basic $45 per month WeWork subscription so that you can access a WeWork office for free for one day per month and pay for extra days. You also get 10 percent off hotel bookings on Hotels.com, promo codes for Drivy, Babbel and other services. The company says that there will be new offerings in the coming months.

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Safety app Watch Out acquires paywall startup BitWall

BitWall, a Bitcoin-focused startup promising to help online publishers make money, has been acquired.

Its new owner is Watch Out, the company behind an app that sends alerts about things like product and food recalls and weather-related emergencies. It’s not the most obvious acquirer, but the companies say BitWall can help Watch Out improve its data, payments and loyalty systems.

“We are excited to bring BitWall into the Watch Out! ecosystem,” said Watch Out CEO Michael Lucas in the acquisition announcement. “Our mission is to provide a secure consumer-protection platform while delivering hyper-targeted content when and where it matters most, whether that be a safety alert or a digital reward. BitWall and its team help us do that.”

Apparently there’s a TechCrunch connection to the story, too — BitWall co-founder and CEO Nic Meliones told me he first got connected to Watch Out at our Disrupt SF Hackathon in 2014, and he said the company has already been “a great partner” to BitWall.

I first wrote about the startup before the current craze around Bitcoin and cryptocurrency — all the way back in 2013. The idea was to give visitors different ways to access paywalled content, whether that’s making a small payment, promoting the article on Twitter or viewing an ad.

The company’s biggest win was probably a partnership with the Chicago Sun-Times in 2014, where the Sun-Times tested out a paywall that readers could bypass using Bitcoin or tweets. (The Sun-Times’ current paywall plans don’t appear to include BitWall.)

The financial terms of the deal were not disclosed. Meliones said the company’s paywall product will be shut down, with the technology diverted to a yet-to-be-announced product at WatchOut.

Bitwall’s investors include Boost VC, AngelPad, Tim Draper, the Boost Bitcoin Fund.

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Managed By Q acquires NVS to offer space planning and project management

Managed by Q, the office management platform based out of NYC, today announced its acquisition of NVS.

Founded by Jason Havens in 2011, NVS is an office space planning and project management service, helping businesses plan their moves or office redesigns from start to finish. The company helps connect with a network of brokers, architects, interior designers, etc. and manage the project on behalf of their clients to ensure it stays on schedule and doesn’t end up costing more than expected.

For Managed by Q, NVS provides an added service layer for existing clients, and has the opportunity to bring new clients into the Managed by Q fold.

This marks Managed by Q’s second acquisition, as the company acquired task management software provider Hivy in September 2017.

Managed by Q, founded in 2014, has raised more than $70 million by providing software to help office managers do their job. From IT support to cleaning to office supplies, Managed by Q offers a centralized ‘operating system’ that connects office managers to various vendors and services.

The acquisition of NVS helps broaden Q’s product portfolio, while bringing in yet another revenue stream. NVS already has a proven record of success, serving more than 100 clients including big names like CBS Radio, the NBA Players Association, Glossier, Grovo, and Intent Media.

The terms of the deal were not disclosed, but Teran confirmed that the entire NVS team would be joining MBQ as part of the deal.

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