1010Computers | Computer Repair & IT Support

Economist Tyler Cowen launches a fellowship and grant program for moon shot ideas

Tyler Cowen, who I interviewed here, is a fascinating economist. Part pragmatist and part dreamer, he has been researching and writing about the future for a long time in books and his blog, Marginal Revolution. Now he and his university, George Mason, are putting some money where his mouth is.

Cowen and the team at GMU are working on Emergent Ventures, a fellowship and grant program for moon shots. The goal is to give people with big ideas a little capital to help them build out their dreams.

“It has long been my view that risk-takers are not sufficiently rewarded in the world of ideas and that academic incentives are too conservative,” he said. “The intellectual scene should learn something from Silicon Valley and venture capital.”

Cowen is raising $4 million for the first fund. He announced the fund in a podcast on the Mercatus website.

“People such as Satoshi and Jordan Peterson have had huge impacts (regardless of one’s degree of enthusiasm for their ideas), and yet in terms of philanthropic funding the world just isn’t geared to seed their ambitions,” said Cowen.

The project is part of the GMU Mercatus Center, a “source for market-oriented ideas—bridging the gap between academic ideas and real-world problems.” The fund has just opened applications and the amounts granted depend on the project and creator.

Cowen, for his part, is optimistic about the prospects of the future-focused fund.

“I expect to produce a better and freer world, some degree of human self-realization, a better climate for public intellectuals and other creators of ideas, more innovation, and to bring the intellectual side of America more in touch with the entrepreneurial side,” said Cowen.

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iHeartMedia is acquiring HowStuffWorks

iHeartMedia has agreed to acquire Stuff Media, the company that owns the HowStuffWorks podcasting business.

The companies did not disclose the financial terms of the deal, but both the Wall Street Journal and Variety are reporting that the acquisition price was $55 million.

According to the announcement, Stuff Media podcasts will retain their branding and the organization will remain headquartered in Atlanta, while President and CEO Conal Byrne joins iHeartMedia as the head of its podcasting division.

HowStuffWorks was originally founded in 1998 and had a number of owners before spinning out as an independent company and raising a $15 million Series A last year. In recent years, its focus has shifted from explainer articles and videos to podcasts, and in fact, it says those podcasts receive more than 61 million downloads and streams each month, with Stuff You Should Know surpassing 500 million downloads this year.

iHeartMedia, meanwhile, filed for bankruptcy earlier this year. (The media company was formerly known as Clear Channel.) Prior to announcing the acquisition, it was already working with   Stuff Media on its true crime podcast Atlanta Monster.

“Stuff Media is the original trailblazer of the podcasting industry, and we’ve been impressed by its ability to grow a massive, loyal audience over the past decade, led by a strong, experienced and cohesive management team, who we welcome to iHeartMedia,”  said iHeartMedia’s chairman and CEO Bob Pittman in the announcement. “This strategic acquisition will pair Stuff Media’s wildly popular content and strong creative capabilities with iHeartMedia’s extensive resources and massive scale through our digital platforms, social reach and broadcast radio stations, introducing podcasts to the vast majority of the country and offering even more unique opportunities for advertisers to reach their consumers.”

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Hybrid cloud data specialist Datrium nabs $60M led by Samsung at a $282M valuation

Cloud services — where our data, apps and computing power are all being managed in servers owned by others, many miles from where we are sitting — have taken off like a rocket in the decade with the rise of smaller devices, but in the business world, hybrid solutions — mixing cloud with on-premise architectures — remains the order of the day. And today, a provider of hybrid cloud services has raised a round of funding to capitalise on that. Datrium, a provider of back-up and other services for businesses that store and use data in hybrid environments, has raised $60 million in a Series D round of funding.

The company is not disclosing its valuation — we’re asking — but PitchBook estimates that it was at $222 million pre-money, putting it at $282 million post-money. This was an upround compared to previous raises, but it’s also playing on a more modest field than some of its competitors. As a point of comparison, another notable hybrid cloud back-up and data management startup, Rubrik, raised $180 million at a $1.3 billion valuation last year.

Interestingly, Datrium and Rubrik share an investor. This latest round was led by Samsung’s Catalyst Fund, with Icon Ventures, NEA and Lightspeed Venture Partners also participating. Lightspeed (whose investing partner founded and leads Rubrik) also backs Rubrik.

Large enterprises are gradually making the move to the cloud, but they are doing so while also continuing to use their legacy services and architectures — in part to continue sweating those assets, and in part because if something isn’t broken, it’s tempting fate to try to fix it. As a result of that, hybrid cloud services have been a big business up to now, with estimates that it will be a $44.6 billion market this year, and growing to $97.6 billion by 2023.

“As a world leader in memory and storage technologies, we’re always looking for novel and innovative ways to advance datacenter technology,” said Shankar Chandran, senior vice president and managing director, Samsung Catalyst Fund, in a statement. “At this unique moment in time—when data is powering the economy—cutting-edge infrastructure, like Datrium’s hybrid cloud platform, will help enterprises overcome major obstacles in data analysis and storage. We are excited to be an investor in their future.”

And with a market of that size, startups are not only ones targeting it. Google has gone all-in on hybrid; VMware is also interested; and HPE has made some acquisitions to expand its hybrid computing business, as has Microsoft (at least twice), and Cisco.

Datrium — with its flagship DVX platform — has been one of the hopefuls in providing a specific area of data services to enterprises operating hybrid environments: data management and data backup, with customers ranging from large players in healthcare and finance through to media and entertainment. Interestingly, it’s doing so at a time when others like Rubrik have gradually been building more cloud-only solutions to expand beyond hybrid environments customers relying on these.

With this round Michael Mullany of Icon Ventures — formerly a VP of marketing and products for VMware — is joining the board of Datrium.

“We are thrilled to partner with Samsung and Icon Ventures to expand our technical and geographical momentum,” said Tim Page, CEO of Datrium, in a statement. “Enterprises globally have the same problems in simplifying compute and data management across on-prem and cloud. Where SANs don’t even have a  path to cloud, traditional HCI has too many tradeoffs for core datacenters – backup requires separate purchasing and administration, and cloud DR automation is seldom guaranteed. Larger enterprises are realizing that Datrium software offers them a simpler path.”

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Hacera creates directory to make blockchain projects more searchable

In the 1990s when the web was young, companies like Yahoo, created directories of web pages to help make them more discoverable. Hacera wants to bring that same idea to blockchain, and today it announced the launch of the Hacera Network Registry.

CEO Jonathan Levi says that blockchains being established today risk being isolated because people simply can’t find them. If you have a project like the IBM -Maersk supply chain blockchain announced last month, how does an interested party like a supplier or customs authority find it and ask to participate? Up until the creation of this registry, there was no easy way to search for projects.

Early participants include heavy hitters like Microsoft, Hitachi, Huawei, IBM, SAP and Oracle, who are linking to projects being created on their platforms. The registry supports projects based on major digital ledger communities including Hyperledger, Quorum, Cosmos, Ethereum and Corda. The Hacera Network Registry is built on Hyperledger Fabric, and the code is open source. (Levi was Risk Manager for Hyperledger Fabric 1.0.)

Hacera Network Registry page

While early sponsors of the project include IBM and Hyperledger Fabric, Levi stressed the network is open to all. Blockchain projects can create information pages, not unlike a personal LinkedIn page, and Hacera verifies the data before adding it to the registry. There are currently more than 70 networks in the registry, and Hacera is hoping this is just the beginning.

Jerry Cuomo, VP of blockchain technologies at IBM, says for blockchain to grow it will require a way to register, lookup, join and transact across a variety of blockchain solutions. “As the number of blockchain consortiums, networks and applications continues to grow we need a means to list them and make them known to the world, in order to unleash the power of blockchain,” Cuomo told TechCrunch. Hacera is solving that problem.

This is exactly the kind of underlying infrastructure that the blockchain requires to expand as a technology. Cuomo certainly recognizes this.”We realized from the start that you cannot do blockchain on your own; you need a vibrant community and ecosystem of like-minded innovators who share the vision of helping to transform the way companies conduct business in the global economy,” he said.

Hacera understands that every cloud vendor wants people using their blockchain service. Yet they also see that to move the technology forward, there need to be some standard ways of conducting business, and they want to provide that layer. Levi has a broader vision for the network beyond pure discoverability. He hopes eventually to provide the means to share data through the registry.

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Facebook rolls out photo/video fact checking so partners can train its AI

Sometimes fake news lives inside of Facebook as photos and videos designed to propel misinformation campaigns, instead of off-site on news articles that can generate their own ad revenue. To combat these politically rather than financially motivated meddlers, Facebook has to be able to detect fake news inside of images and the audio that accompanies video clips. Today its expanding its photo and video fact checking program from four countries to all 23 of its fact-checking partners in 17 countries.

“Many of our third-party fact-checking partners have expertise evaluating photos and videos and are trained in visual verification techniques, such as reverse image searching and analyzing image metadata, like when and where the photo or video was taken” says Facebook product manager Antonia Woodford. “As we get more ratings from fact-checkers on photos and videos, we will be able to improve the accuracy of our machine learning model.”

The goal is for Facebook to be able to automatically spot manipulated images, out of context images that don’t show what they say they do, or text and audio claims that are provably false.

In last night’s epic 3,260-word security manifesto, Facebook CEO Mark Zuckerberg explained that “The definition of success is that we stop cyberattacks and coordinated information operations before they can cause harm.” That means using AI to proactively hunt down false news rather than waiting for it to be flagged by users. For that, Facebook needs AI training data that will be produced as exhaust from its partners’ photo and video fact checking operations.

Facebook is developing technology tools to assist its fact checkers in this process. “we use optical character recognition (OCR) to extract text from photos and compare that text to headlines from fact-checkers’ articles. We are also working on new ways to detect if a photo or video has been manipulated” Woodford notes, referring to DeepFakes that use AI video editing software to make someone appear to say or do something they haven’t.

Image memes were one of the most popular forms of disinformation used by the Russian IRA election interferers. The problem is that since they’re so easily re-shareable and don’t require people to leave Facebook to view them, they can get viral distribution from unsuspecting users who don’t realize they’ve become pawns in a disinformation campaign.

Facebook could potentially use the high level of technical resources necessary to build fake news meme-spotting AI as an argument for why Facebook shouldn’t be broken up. With Facebook, Messenger, Instagram, and WhatsApp combined, the company gains economies of scale when it comes to fighting the misinformation scourge.

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PlayVS taps League of Legends in launch of high school esports platform

PlayVS, the startup bringing an e-sports infrastructure to the high school level, has today announced that it will partner with Riot’s League of Legends for its early-access season.

High school students across five states, including Connecticut, Georgia, Kentucky, Massachusetts, and Rhode Island, will be able to sign up to play for their school in Season Zero, which begins in October 2018.

Around 200 colleges and universities across the U.S. and Canada are offering esports scholarships, but without any infrastructure around high school esports, those recruiters are left at the mercy of the publishers and a grueling tournament schedule.

Meanwhile, young gamers who want to go pro are forced to gain a following via Twitch, or hit up all those tournaments and find a way to shine.

PlayVS offers access to recruiters while giving high school students the chance to play competitive esports at the high school level. The startup, backed by Science with $15.5 million in funding, has partnered with the NFHS (essentially the NCAA of high school) to offer turnkey competition through its dashboard.

PlayVS partners with publishers, and lets players sign up, receive team and league schedules, check standings and stats, and actually play the game all within the PlayVS online portal.

PlayVS has a no-cut policy, letting high schools submit as many unique teams as they like. Given that the company makes money from players themselves ($64/season/player), it makes sense that the company would take a ‘the more the merrier’ approach.

The company then divides up those teams into conferences, and the teams play to be conference champions, advance to semi-finals, and eventually head to the state championship. All the games will be played from the students’ own school through the online portal, except for the State Championship tournament which will have a live spectator audience.

This season, which includes five states, gives PlayVS a chance to roll out the platform to a smaller pool of players and work out any issues ahead of the inaugural season, which starts February 2019.

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Snapchat enlists 20 partners to curate Our Stories from submissions

Themed collections of user generated content chosen by news publishers for viewing on and off Snapchat are the teen social network’s next great hope for relevance. Today Snap launches Curated Our Stories with the help of 20 partners like CNN, Cosmopolitan, Lad Bible, and NowThis. Instead of sifting through and selecting submissions to Our Story all by itself around events, holidays, and fads, these publishers can create slideshows of Snaps about whatever they want. They’ll both be featured in Snapchat Discover that sees 75 million Our Stories viewers per month, but also on the publishers’ own properties thanks to Snap’s embeds that have been underused since their January launch.

To entice partners, Snap has built in monetization from day one, splitting revenue with publishers from ads run in the Our Stories they curate. That’s in sharp contrast to Snap’s work with independent creators, where it still won’t split revenue with them directly, though at least it’s finally connecting them with brand sponsors.

Snap’s head of Stories everywhere Rahul Chopra tells me that in exchange for its cut, Snap provides a content management system that publishers can use to search through submitted Snaps using a variety of filters like keywords in captions and locations. A human at Snap will also moderate Curated Our Stories to ensure nothing objectionable slips through.

The new revenue stream could help Snap offset its declining user count by squeezing more cash out of each user by exposing them to more content and ads, or score it new users through embedded Curated Our Stories on its partners’ apps and sites. Snap beat revenue expectations last quarter but it still lost $353 million, contributing to a share price decline that hit an all-time low yesterday.

Snap first created Our Stories in 2014 to let people get the perspectives of tons of different attendees to music festivals and sporting matches. With time it expanded to creating college-specific Our Stories and ones of more relatable activities like enjoying Fridays. Snapchat also lets users search its publicly submitted content, but seems to have found people are too lazy or unimaginative to do it, or the uncurated content isn’t high quality enough to be worth watching.

The full list of publisher partners is: Brut, CNN, Cosmopolitan, Daily Mail, Daquan, Dodo, Harper’s Bazaar, iHeart, The Infatuation, Jukin, Lad Bible, Love Stories TV, Mic, NBC News, NBC Sports, NBC, Today Show, New York Post, NowThis, Overtime, Refinery 29, Telemundo, The Tab, Viacom, Wave.TV, and Whalar. They run the gambit from traditional publishers to online news sources, and includes Snapchat’s Yellow startup accelerator portfolio company Love Stories TV, plus CNN’s return to Discover after cancelling its daily anchored news show there.

The curation possibilities are infinite. Partners could create reels of reactions to major news stories or shots from people with eyes on the ground at the scene of the action. They could highlight how people use a certain product, experience a particular place, or use a certain Snapchat creative feature. The publishers might produce daily or weekly collections around a topic or try a wide range of one-offs to surprise their viewers. You could think of it as a little bit like YouTube playlists, but cobbled together from real-time short-form submissions that might be too brief to make an impact on their own.

This is the start of Snapchat crowdsourcing not only content but curation to dig out the best citizen journalism, comedy, and beauty shot on its app and turn it into easily consumable compendiums. Given that Snapchat lost three million users last quarter, it could use the help keeping viewers coming back. But like most everything it launches, if Curated Our Stories blows up, you can bet Facebook and Instagram will turn on their copying machines.

 

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10 critical points from Zuckerberg’s epic security manifesto

Mark Zuckerberg wants you to know he’s trying his damnedest to fix Facebook before it breaks democracy. Tonight he posted a 3,260-word battle plan for fighting election interference. Amidst drilling through Facebook’s strategy and progress, he slips in several notable passages revealing his own philosophy.

Zuckerberg has cast off his premature skepticism and is ready to command the troops. He sees Facebook’s real identity policy as a powerful weapon for truth other social networks lack, but that would be weakened if Instagram and WhatsApp were split off by regulators. He’s done with the finger-pointing and wants everyone to work together on solutions. And he’s adopted a touch of cynicism that could open his eyes and help him predict how people will misuse his creation.

Here are the most important parts of Zuckerberg’s security manifesto:

Zuckerberg embraces his war-time tactician role

“While we want to move quickly when we identify a threat, it’s also important to wait until we uncover as much of the network as we can before we take accounts down to avoid tipping off our adversaries, who would otherwise take extra steps to cover their remaining tracks. And ideally, we time these takedowns to cause the maximum disruption to their operations.”

The fury he unleashed on Google+, Snapchat, and Facebook’s IPO-killer is now aimed at election attackers

“These are incredibly complex and important problems, and this has been an intense year. I am bringing the same focus and rigor to addressing these issues that I’ve brought to previous product challenges like shifting our services to mobile.”

Balancing free speech and security is complicated and expensive

“These issues are even harder because people don’t agree on what a good outcome looks like, or what tradeoffs are acceptable to make. When it comes to free expression, thoughtful people come to different conclusions about the right balances. When it comes to implementing a solution, certainly some investors disagree with my approach to invest so much in security.”

Putting Twitter and YouTube on blast for allowing pseudonymity…

“One advantage Facebook has is that we have a principle that you must use your real identity. This means we have a clear notion of what’s an authentic account. This is harder with services like Instagram, WhatsApp, Twitter, YouTube, iMessage, or any other service where you don’t need to provide your real identity.”

…While making an argument for why the Internet is more secure if Facebook isn’t broken up

“Fortunately, our systems are shared, so when we find bad actors on Facebook, we can also remove accounts linked to them on Instagram and WhatsApp as well. And where we can share information with other companies, we can also help them remove fake accounts too.”‘

Political ads aren’t a business, they’re supposedly a moral duty

“When deciding on this policy, we also discussed whether it would be better to ban political ads altogether. Initially, this seemed simple and attractive. But we decided against it — not due to money, as this new verification process is costly and so we no longer make any meaningful profit on political ads — but because we believe in giving people a voice. We didn’t want to take away an important tool many groups use to engage in the political process.”

Zuckerberg overruled staff to allow academic research on Facebook

“As a result of these controversies [like Cambridge Analytica], there was considerable concern amongst Facebook employees about allowing researchers to access data. Ultimately, I decided that the benefits of enabling this kind of academic research outweigh the risks. But we are dedicating significant resources to ensuring this research is conducted in a way that respects people’s privacy and meets the highest ethical standards.”

Calling on law enforcement to step up

“There are certain critical signals that only law enforcement has access to, like money flows. For example, our systems make it significantly harder to set up fake accounts or buy political ads from outside the country. But it would still be very difficult without additional intelligence for Facebook or others to figure out if a foreign adversary had set up a company in the US, wired money to it, and then registered an authentic account on our services and bought ads from the US.”

Instead of minimizing their own blame, the major players must unite forces

“Preventing election interference is bigger than any single organization. It’s now clear that everyone — governments, tech companies, and independent experts such as the Atlantic Council — need to do a better job sharing the signals and information they have to prevent abuse . . . The last point I’ll make is that we’re all in this together. The definition of success is that we stop cyberattacks and coordinated information operations before they can cause harm.”

The end of Zuckerberg’s utopic idealism

“One of the important lessons I’ve learned is that when you build services that connect billions of people across countries and cultures, you’re going to see all of the good humanity is capable of, and you’re also going to see people try to abuse those services in every way possible.”

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Kano’s latest computer kit for kids doubles down on touch

Learn-to-code startup Kano, whose products aim to turn kids into digital makers, has taken the wraps off the latest incarnation of its build-it-yourself computer kit.

With the new flagship Kano is doubling down on touch interactions — urging kids to “make your own tablet”. The Computer Kit Touch packs a 10.1″ HD touchscreen, along with Kano’s now familiar bright orange wireless keyboard which comes with a built in trackpad.

While touch is becoming increasingly central to its products, Kano says the keyboard remains an important component of the product — supporting text-based coding apps which its platform also provides access to, as well as the more approachable drag-and-drop block-based coding systems that do really benefit from having a touchscreen to hand.

The kit, which Kano says is generally (but not exclusively) aimed at the 6-13 age range, is on sale from today, priced at $279.99 — via its website (Kano.me), as well as from selected retailers and e-tailers.

The Raspberry Pi powered computer is also getting increased storage capacity in this upgrade — of 16GB. But the main refresh is around updating Kano OS, Kano’s kid-friendly Pi topper, with expanded support for touch controls, according to founder Alex Klein .

Last year Kano combined touch and keyboard based interaction into a single product, the Computer Kit Complete — calling that a DIY laptop.

The 2018 refreshed version looks much the same, with enhancements generally behind the scenes and/or under the hood.

“The big moves this year are advancing the software and content ecosystem,” says Klein. “How it’s all integrated together.”

He points to another coding kit the team has up for pre-order, slated to ship next month — a co-branded Harry Potter gizmo in which kids get to build a motion-sensitive “coding wand” and use it to cook up their own digital spells, helped along by Kano’s software — adding: “With the Potter kit we’re bringing Kano code — to create a system, the ability to blend and change physics engines and sounds and particle systems — to tablets. So we’ve now got a touch-based interaction model for that e-product, as well as mouse and keyboard, and so we’ve brought that software system now to the Computer Kit Touch.

“You can code by dragging and dropping blocks with your fingers, you can paint and draw. You can change the pitch of a loop or a melody by running your fingers up and down and then using a change of a parameter mess with how quickly that melody changes, mess with the number of layers, you can make a beat or a loop using a touch-based digital audio workstation style X-Y plane. You can go into any one of our creative coding apps and pull in touch-based interactions, so instead of just using a mouse, a click and point, you can make an app that responds to swipes and taps, and different speeds, and in different locations.”

“On the touch kit itself there’s also a set of new content that demystifies how touchscreens work and peels back the layer of the screen and shows you what’s behind, and you’re kind of touching the intersection of the different copper wires and seeing what’s happening beneath,” he adds.

“There’s obviously a big hardware upgrade with the new ability to touch it, to take it with you. We’ve refined a lot of the components, we’ve improved the speed, the battery life. But really the core of it is this upgraded software that integrates with all the other kit.”

Talking of other kit, the learn-to-code space is now awash with quasi-educational gizmos, leaving parents in Western markets spoiled for choice of what to buy a budding coder.

Many more of these gizmos will be unboxed as we head into the holiday season. And while Kano was something of a startup pioneer here — a category creator, as Klein tells it — there’s now no shortage of tech for kids promising some kind of STEM-based educational benefit. So it’s facing an ever-growing gaggle of competition.

Kano’s strategy to stand out in an increasingly contested space is to fix on familiar elements, says Stein — flagging for example the popular game Minecraft — which runs on the Kano kit, and for which there’s a whole subsection of the Kano World community given over to hacking Minecraft.

And, well, aside from block-headed Minecraft characters it’s hard to find a character more familiar to children than the fictional wizard Harry Potter. So you can certainly see where Kano’s trying to get with the coding wand.

“We broke our first month pre-order target in one day,” he says of that forthcoming e-product (RRP ~$130). “There was massive coverage, massive traffic on our site, it was picked up all over the place and we’re very happy with the pre-orders so far. As are our retail partners.”

The Potter co-branding play is certainly Kano trying to make its products cast a wider spell by expanding the appeal of coding from nerdy makers to more mainstream child consumers. But how successful that will be remains to be seen. Not least because we’ve seen this sort of tactic elsewhere in this space.

Sphero, for example, is now rolling back the other way — shifting away from Star Wars co-branded bots to a serious education push focused on bringing STEM robotics to schools. (Although Kano would doubtless say a programmable bot that rolls is not the same as a fully fledged kit computer that can run all manner of apps, including familiar and fashionable stuff like Minecraft and YouTube.)

“We’re very pleased to see that this category that we created, with that Kickstarter campaign in 2013 — it’s become more than what some people initially feared it would be which was niche, maker ‘arcanery’; and it’s becoming a major consumer phenomenon,” he says. “This notion that people want to make their own technology, learn how to code and play in that way. And not just kids — people of all ages.”

On the hard sales front, Klein isn’t breaking out numbers for Potter kit pre-sales at this stage. But says the various incarnations of its main computer kit have shipped ~360,000 units since September 2014. So it’s not Lego (which has also moved into programmable kits) — but it’s not bad either.

In recent years Kano has also branched out into offering Internet of Things kits, previewing three code-your-own connected devices in 2016 — and launching Kickstarter campaigns to get the products to market.

It’s since shipped one (the Pixel kit) but the other two (a build-it-yourself camera kit and a DIY speaker) remain delayed — leaving crowdfunder backers waiting for their hardware.

Why the delay? Have Kano’s priorities shifted — perhaps because it’s focusing efforts on cobranded products (like the Potter wand) vs creating more of its own standalone devices?

“We are still committed to shipping the speaker kit, the camera kit,” Klein tells TechCrunch. “A big reason for [the delay] is not only the fact that the company is in a position now where we have mass distribution, we have great partners — perennially testing new product ideas — and we want to make sure that products are going to resonate with, not just a small group of people but many, many people, of many different age groups and interests before we release them.”

He also points out that any backers of the two devices who want refunds can get them in full.

Though he also says some are choosing to wait — adding that Kano remains committed to shipping the devices, and saying for those that do wait there will be a few extra bells and whistles than originally specced out in the crowdfunder campaign.

The delay itself looks like the market (and consumer tastes) moving quicker than Kano predicted — and so it finds itself wishing its products could deliver more than it originally planned (but without a wand to wave to instantly achieve that).

This is also a pitfall with previewing anything months or years ahead of time, of course. But the expense and complexity of building hardware makes crowdfunding platforms attractive — even for a relatively established brand like Kano.

“The delay is really unfortunate,” he adds. “We did say they would ship earlier but what we have done is we’ve offered any backer a full refund on the camera and the speaker if they don’t want to wait. But if they do wait they will receive incredible camera, incredible speaker. Both of them are going to benefit from the advancements made in low cost computing in the last year.

“The speaker as well is going to have elements that weren’t even part of the original campaign. On our side it’s critical that we get those products absolutely right and that they feel mass, and that they demystify not only coding and the Internet of Things, which was part of the original purpose, but in the case of the camera and the speaker there are elements that have come to the fore in more recent months like voice interaction and image recognition that we feel if our mandate is to demystify technology and we’re shipping a camera and a speaker… that’s kind of part of it. Make it perfect, make it of the moment. And for any backer who doesn’t want to wait for that, no problem at all — we’ll refund you 100%.”

Beyond reworking its approach with those perhaps overly ambitious connected devices, Kano has additional release plans in its pipeline — with Klein mentioning that additional co-branded products will be coming next year.

He says Kano is also eyeing expanding into more markets. “There’s a significant market for Kano even beyond our traditional leading position amongst 6-13 year olds in the US and the UK. There’s a really strong market for people who are beyond the US and the UK and we’re now at a scale where we can start really investing in these distribution and localization relationships that have come our way since year one,” he says.

And he at least entertains the idea of a future Kano device that does away with a keyboard entirely — and goes all in on touch — when we suggest it.

“Would we move to a place where we have no keyboard in a Kano computer? I think it’s very possible,” he says. “It might be a different form factor, it might be smaller, it might fit in your pocket, it might have connectivity — that kind of stuff.”

Which sort of sounds like Kano’s thinking about making a DIY smartphone. If so, you heard it here first.

The five and a half year old London-based startup is not yet profitable but Klein flags growth he dubs “fast enough” (noting it doubled sales year-over-year last year, a “trend” he says continued in the first half of this year), before adding: “It’s not impossible for us to get to profitability. We have a lot of optionality. But at the moment we are making investments — in software, in team — we have partner products coming out like Harry, we’ll have more coming out next year. So in terms of absolute positive EBITDA not yet but we are profitable on a units basis.”

Kano closed a $28M Series B last year — and has raised some $44.5M in all at this stage, according to Crunchbase. Is it raising more funding now? “I think any entrepreneur who is looking to do something big is always in some sense keeping an eye out for sources of capital,” replies Klein. “As well as sources of talent.”

He points by way of a connected aside to this study of C-suite execs, carried out by Stripe and Harris poll, which found that access to software developers is a bigger constraint than access to capital, saying: “I read that and I thought that that gap — between the 1% of 1% who can develop software or hardware and the rest of us — is exactly the challenge that Kano set out to solve from a consumer and education perspective.”

“In terms of fundraising we do get a lot of inbound, we have great investors at the moment,” he adds. “We do know that the scale of this particular challenge — which is demystify technology, become synonymous with learning to code and making your own computers — that requires significant support and we’ll be continuing to keep our eyes out as we grow.”

 

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Nvidia launches the Tesla T4, its fastest data center inferencing platform yet

Nvidia today announced its new GPU for machine learning and inferencing in the data center. The new Tesla T4 GPUs (where the ‘T’ stands for Nvidia’s new Turing architecture) are the successors to the current batch of P4 GPUs that virtually every major cloud computing provider now offers. Google, Nvidia said, will be among the first to bring the new T4 GPUs to its Cloud Platform.

Nvidia argues that the T4s are significantly faster than the P4s. For language inferencing, for example, the T4 is 34 times faster than using a CPU and more than 3.5 times faster than the P4. Peak performance for the P4 is 260 TOPS for 4-bit integer operations and 65 TOPS for floating point operations. The T4 sits on a standard low-profile 75 watt PCI-e card.

What’s most important, though, is that Nvidia designed these chips specifically for AI inferencing. “What makes Tesla T4 such an efficient GPU for inferencing is the new Turing tensor core,” said Ian Buck, Nvidia’s VP and GM of its Tesla data center business. “[Nvidia CEO] Jensen [Huang] already talked about the Tensor core and what it can do for gaming and rendering and for AI, but for inferencing — that’s what it’s designed for.” In total, the chip features 320 Turing Tensor cores and 2,560 CUDA cores.

In addition to the new chip, Nvidia is also launching a refresh of its TensorRT software for optimizing deep learning models. This new version also includes the TensorRT inference server, a fully containerized microservice for data center inferencing that plugs seamlessly into an existing Kubernetes infrastructure.

 

 

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