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Today, Facebook CEO Mark Zuckerberg will begin two of the most publicly scrutinized days of his career.
This afternoon, members of the Senate will hear from Zuckerberg on data use, protection and privacy in the midst of the Cambridge Analytica scandal and Russian election meddling. While Zuckerberg’s prepared statement has already been released to the public, there are plenty of lingering questions to be answered.
We’ll be watching diligently and bringing you all the breaking news and analysis from the hearing. But if you want to watch along yourself, here’s what you need to know:
The hearing begins at 2:15 pm ET.
It’s a joint hearing held by the Senate Judiciary Committee and Senate Committee on Commerce, Science and Transportation.
The hearing will be live streamed right here.
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Julia is Sesame Street’s first autistic character and her mission is to make neuroatypical kids feel more comfortable and understand that there are kids out there just like them. She’s a sweet little muppet and now she’s getting her own Kickstarter campaign.
The campaign is raising $75,000 to produce content and a free book featuring Julia and her friends. They’ve just hit $10,000 in funding and it’s growing fast. $100 gets you a plush Julia doll and if they reach $150,000 they will print a paper copy of the new Julia book. The project aims to help reduce bullying of autistic children and the Sesame Street team will work with experts to create content and a book around Julia’s adventures.
From the team:
Julia’s television debut was greeted with hundreds of media stories and millions of social media impressions, but the biggest marker of our success was the overwhelming response from the autism community and beyond. Parents say their autistic children have more playdates because of Julia. Teachers report that their students are more inclusive in their play. One mother told us that she used the first Julia storybook to explain to her daughter that she, too, has autism. Her daughter responded, “So I’m amazing too, right?”
This is Sesame Street’s first Kickstarter and it’s really wonderful. This sort of community call-to-action is just what crowdfunding was born to do and it’s great to see the cash going to such a nice cause.
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Some folks I met in Chicago are holding an amazing event at a great place on South Canalport Avenue. This former macaroni factory now builds startups and I’ll be helping judge their pitch-off alongside some Chicago luminaries.
You can RSVP here and sign up for a spot to pitch here. We’ll choose eight startups to pitch there are some great prizes available.
Blue Lacuna is at 2150 South Canalport Avenue in Chicago and the event is on April 19 at 6pm. Grab your tickets early for this cool meet and greet.
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Splunk has always been known as a company that can sift through oodles of log or security data and help customers surface the important bits. Today, it announced it was going to try to apply that same skill set to Industrial Internet of Things data.
IIoT is data found in manufacturing settings, typically come from sensors on the factory floor giving engineers and plant managers data about the health and well-being of the machines running in the facility. Up until now, that data hasn’t had a modern place to live. Traditionally, companies pull the data into Excel and try to slice and dice it to find the issues
Splunk wants to change that with Splunk Industrial Asset Intelligence (IAI). The latest product pulls data from a variety of sources where it can be presented to management and engineers with the information they need to see along with critical alerts.
The new product takes advantage of some existing Splunk tools being built on top of Splunk Enterprise, but instead of processing data coming from IT systems, it’s looking at Industrial Control Systems (ICS), sensors, SCADA (supervisory control and data acquisition) systems and applications and pulling all that data together and presenting it to the key constituencies in a dashboard.
It is not a simple matter, however, to set up these dashboards, pull the data from the various data sources, some of which may be modern and some quite old, and figure out what’s important for a particular customer. Splunk says it has turned to systems integrators to help with that part of the implementation.
Splunk understands data, but it also recognizes working in the manufacturing sector is new territory for them, so they are looking to SIs with expertise in manufacturing to help them work with the unique requirements of this group. But it’s still data says Ammar Maraqa. Splunk SVP of Business Operations And Strategy and General Manager of IoT Markets
“If you step back at the end of the day, Splunk is able to ingest and correlate heterogeneous sets of data to provide a view into what’s happening in their environments,” Maraqa said.
With today’s announcement, Splunk Industrial Asset Intelligence exits Beta for a limited release. It should be generally available sometime in the Fall.
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Sick of chatting but want to stay connected? Tribe‘s app lets you play clones of Space Invaders, Flappy Bird, Fruit Ninja, Name That Tune and more while video chatting with up to 7 friends or strangers. Originally a video messaging app, Tribe failed to gain traction in the face of Snapchat and Facebook Messenger. But thanks to a $3 million funding round led by Kleiner Perkins in June, Tribe had the runway to pivot into video chat gaming that could prove popular, even if not in its app.
“As we all know, Messaging is a super crowded area” says Tribe co-founder Cyril Paglino. “If you look closely, very few communication products have been blowing up in the past three years.” Now, he says “we’re building a ‘Social Game Boy.’”
A former breakdancer, Paglino formed his team in France before renting a “hacker house” and moving to San Francisco. They saw traction in late 2016, hitting 500,000 downloads. Tribe’s most innovative feature was speech recognition that could turn a mention of “coffee” into a pre-made calendar request, a celebrity’s name into a link to their social media accounts, locations into maps, and even offer Spotify links to songs playing in the background.
The promise of being the next hit teen app secured Tribe a $500,000 pre-seed from Kima and Ludlow Ventures in 2015, a $2.5 million seed in 2016 led by prestigious fund Sequoia Capital, and then the June 2017 $3 million bridge from KPCB and others. But that $6 million couldn’t change the fact that people didn’t want to sign up for a new chat app when their friends were already established on others.
Luckily, Tribe saw a new trend emerging. Between HQ Trivia’s rise, the Apple App Store adding a Gaming tab, celebrities like Drake streaming their gameplay, and Snapchat acquiring 3D gaming engine PlayCanvas, the Tribe team believed there was demand for a new way to play.
Tribe’s rebuilt iOS and Android apps let you rally a crew of friends or join in with strangers to play one of its old school games. You’ll hear their voices and see their faces in the corner of the screen as everyone in your squad vies for first place. It’s like Houseparty’s group video chat, but with something to do. Facebook Messenger has its own gaming platform, but the games are largely asynchronous. That means you play separately and merely compare scores. That’s a lot less fun than laughing it up together as one of your buddies runs their race car off the road or gets attacked by an alien.
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Instagram is preparing to launch a feature called Nametags that lets you create a special image that people can scan with the Instagram Stories camera to follow you. TechCrunch broke the news of Nametags code in Instagram’s Android APK last month. But now thanks to reader Genady Okrain we have screenshots and more details of the Instagram Nametags feature.
Nametags could make it easier for people to visually promote their Instagram account. It could make it simple to follow a friend you just met by having them open their Nametag and then you scanning it. Meanwhile, businesses and social media stars could post their Nametag across other social media handles, print it onto posters or handbills or even make merchandise out of it.
An Instagram spokesperson confirmed to TechCrunch that it is testing the Nametags feature. Instagram’s been spotted doing a flurry of feature development lately. TechCrunch has reported that code for an Instagram Video Calling feature was found in its Android APK. Meanwhile, it’s testing a Portrait mode feature called Focus.
Once users have access, they’ll be able to hit a QR scanner button on their profile to bring up the Nametag editor. They can then choose from a purple Instagram color gradient background, a pattern of one emoji they choose or a selfie they can jazz up with augmented reality face filters that then becomes an emoji pattern. The user’s Instagram username appears in the center. For now, users in the test group can’t share or scan Nametags. But the code we discovered explains that users can scan them to follow people.
Snapchat in January 2015 launched its own Snapcodes that work similarly, meaning Instagram took its time copying this feature. But with social media stars and businesses banished to Snapchat’s Discover channel, those accounts might be looking to prioritize promoting their Instagram accounts. If creators find it easier to build an audience on Instagram and get more engagement there, they could give the Facebook-owned app their first-run content. The eventual launch of Nametags could give them one more reason to use Snapchat copycat Instagram Stories instead of the original.
For more on upcoming Instagram features, check out our other stories on Focus and Video Calling
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The popular quiz startup HQ Trivia is beginning to roll out the first of many new social features to its app focused on leveraging competition with friends and family during game time.
HQ Trivia has managed to bring people together in real life to play the game on their phones, but the startup has done surprisingly little when it comes to bringing social interactions to the app itself. Today, HQ is launching a new feature called “Friends on HQ,” which will roll out to U.K. users for today’s game, with a U.S. launch to follow “soon after,” the company says.
The feature lets users search for and connect with friends and family inside the app. Once users connect, they’ll be able to keep track of how everyone is doing and which friends of theirs are playing in any given quiz match. It’s a very easy move for HQ that adds some familial familiarity to the game’s battle royale quiz format.
Building these connections will be important to strengthening its core group of players, which has grown to the millions. HQ Trivia has begun chasing sponsorship deals with companies like Warner Bros. and Nike. As the startup looks to experiment more with monetization, having a user base that is devoted enough to deal with some of these changes will be essential.
This update is far from a one-off and seems to signify a shift for the app. According to a spokesperson, “this update forms the basis of a variety of new features that HQ will be rolling out soon, leveraging friends’ connections.”
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Microsoft has released the source code for the original, 1990s-era File Manager that is so familiar to all of us who were dragging and dropping on Windows 3.0. The code, which is available on Github under the MIT OSS license, will compile under Windows 10.
File Manager uses the multiple-document interface or MDI to display multiple folders inside one window. This interface style, which changed drastically with later versions of Windows, was the standard for almost a decade of Windows releases.
These little gifts to the open source community are definitely fun but not everyone is happy. One Hacker News reader noted that “Most of the MSFT open source stuff is either trash or completely unmaintained. Only a couple of high profile projects are maintained and they jam opt-out telemetry in if you like it or not (despite hundreds of comments requesting them to go away). Even Scott Hanselman getting involved in one of our tickets got it nowhere. Same strong arming and disregard for customers.”
Ultimately these “gifts” to users are definitely a lot of fun and a great example of nostalgia-ware. Let me know how yours compiles by Tweeting me at @johnbiggs. I’d love to see it running again.
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Tencent is teaming up with Los Angeles-based education company Age of Learning to launch an English education program for kids in China. ABCmouse, Age of Learning’s flagship product, has been localized and will be available as a website and an iOS and Android app in China, with Tencent handling product development, marketing, sales and customer support.
The new partnership extends Tencent’s involvement in ed-tech, which already includes a strategic investment in VIPKID, an online video tutoring platform that connects Chinese kids with English teachers and competes with QKids and Dada ABC. ABCmouse, on the other hand, uses videos, books and online activities like games, songs and stories to help kids study English.
The Chinese version of ABCmouse includes integration with Tencent’s ubiqutioius messenger and online services platform WeChat, which now has more than one billion users, and its instant messaging service QQ, with 783 million monthly active users. This makes it easier for parents to sign up and pay for ABCmouse, because they can use their WeChat or QQ account and payment information. It also allows families to share kids’ English-learning progress on their news feeds or in chats. For example, Chen says parents can send video or audio recordings of their children practicing English to grandparents, who can then buy gift subscriptions with one click.
Though you probably haven’t heard of it unless you have young kids or work with elementary school-age children, Age of Learning has built a significant presence in online education since it was founded in 2007, thanks mainly to the popularity of ABCmouse in schools, public libraries and Head Start programs. Two years ago, Age of Learning hit unicorn status after raising $150 million at a $1 billion valuation from Iconiq Capital.
Jerry Chen, Age of Learning’s president of Greater China, says there are more than 110 million kids between the ages of three to eight in China and the online English language learning market there is “a several billion dollar market that’s growing rapidly.” He points to a recent study by Chinese research agency Yiou Intelligence that says total spending on online English learning programs for children will be 29.41 billion RMB, or about $4.67 billion, this year, and is projected to reach 79.17 billion, or $12.6 billion, by 2022.
The localization of ABCmouse will extend to the design of its eponymous cartoon rodent, who has a more stylized appearance in China. Lessons include animations featuring an English teacher and students in an international school classroom and begin with listening comprehension and speaking before moving onto phonics, reading and writing. Tencent-Age of Learning products will also include speech recognition tools to help kids hone their English pronunciation.
In an email, Jason Chen, Tencent’s general manager of online education, said that the company “reviewed several companies through an extensive research process, and it became clear that ABCmouse had the most engaging and effective online English self-learning curriculum and content for children. Age of Learning puts learning first, and that commitment to educational excellence made them a perfect fit for our online English language learning business.”
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The growth of Windows has slowed as Microsoft’s mobile platform goals have faded and the PC market matured. As a result, Microsoft has had to seek new revenue outside of its operating system.
In 2017, as part of that effort to grow, Microsoft announced a new subscription product called Microsoft 365, bringing together Windows, the company’s cloud-centered productivity suite Office 365 and enterprise tooling into a single package.
The introduction of Microsoft 365 presaged the company’s re-organization which, to quote CNBC, “rebuilt the company around the cloud instead of Windows.” This seems reasonable; if Windows isn’t going to return to growth, other services have to keep adding top line revenue. Microsoft’s evolution to a cloud-powered, services-focused company is therefore set to continue.
In the pursuit of new, non-Windows top line, Microsoft wagered that it could expand its “commercial cloud” revenue to a $20 billion run rate by the end of its fiscal 2018. It beat the goal, reaching the $20 billion mark far ahead of the calendar-equivalent date of mid-Summer of this year.
One of those products, Teams, is a component to Office 365 and part of what Microsoft CEO Satya Nadella called a “growth opportunity” that is “a lot bigger than anything [his company has] achieved.”
Today we’re going to explore Microsoft’s current actions in one part of the cloud productivity space through the lens of Teams.
Microsoft’s Teams product is a communications tool often compared to Slack . TechCrunch, for example, recently called the software service “Microsoft’s Slack competitor.” ComputerWorld, in a news item earlier this year, wrote that “Microsoft turn[ed] up [the] heat on Slack” when it announced new Teams features.
It goes on and on, allowing us to comfortably hold up Microsoft Teams as Redmond’s answer to Slack, a company famous for its quick growth, impressive mind share and its independent status from any major tech company. That last fact remains true despite rumored acquisition interest from Microsoft itself, along with pretty much every big company in the sector you can name.
To see Microsoft invest in its own tool that competes with Slack isn’t surprising. There is a large market for the product, and Redmond is loath to let any rival service cut in on its productivity revenue.
Therefore, if there is a hot productivity tool in the market and Microsoft isn’t going to buy it, it might as well build one of its own. Unsurprisingly, the company has been hard at work doing just that.
Joining a big company when you are a comparatively small company can be arduous.
News that Teams could release a free version made headlines. Teams also picked up guest access in February, its introduction of Cortana integration made it into mainstream tech publications and this week Microsoft announced new “retention policies” for Teams.
All that and Microsoft bought Teams a friend this year in the form of Chalkup, a collaboration company focused on the education world.
In short, Teams is adding new features while building its org chart and expanding access. All good things, certainly. However, it was not too long ago Microsoft spent quite a lot of money to buy a different, distinct collaboration tool. What happened to it?
Microsoft bought Yammer in 2012 for $1.2 billion, building out what TechCrunch called, at the time, its “Social Enterprise Strategy.” And while the Yammer-Microsoft deal was “great news” for the company and its investors, it also marked the beginning of the “tough part” for the newly acquired startup.
Joining a big company when you are a comparatively small company can be arduous. And if you do so when the larger company is undergoing a massive change in leadership (Microsoft hired a new CEO two years after the Yammer deal) and a business model change-up (Microsoft bought Nokia in 2014, also two years after the Yammer deal, before closing that strategic idea out years later), it’s probably even harder to integrate.
Externally, that difficulty showed. Following the Microsoft deal, Yammer search volume grew before stagnating and later slipping. The product was eventually switched on for free for Office 365 customers in early 2016, four years after it was purchased. Office 365 itself launched a half-decade before, making the moment a bit long in the works.
But all that is the past, and, notably, Microsoft is putting more emphasis on Yammer today than it has in recent years. That may feel odd, given what we just went over concerning Teams.
To dig into that, Crunchbase News got Microsoft’s Seth Patton on the phone, who explained the company’s thinking. According to the 15-year company veteran who now works on Office 365, Microsoft has two separate views for Teams and Yammer. Teams is built for what Patton calls inner-loop communication: stuff for teams, smaller companies and the like; Yammer, in contrast, is better for outer-loop communication: less tactical decisions and more company-wide communications.
The split between Slack and Teams products and the Yammers and Convos of the world isn’t hokum or mere corporate-speak. I’ve worked in newsrooms that used the mix of tools to allow for simple direct messaging between individuals (Slack) and team-wide threaded communications (Yammer). It takes a little getting used to, but it can flow well if you need that level of inter-party discussion.
Even more interesting than the fact that Yammer is not dead is that Microsoft is actively investing in it. According to Patton, Microsoft’s chiefs “doubled down” on Yammer while Teams was being brought into the market in late 2016. This gave Yammer about a year of redoubled investment and attention.
Taking all that together, Microsoft is investing in two communications products at the same time, both of which are baked into its productivity suite. So why the huge push now?
You are no doubt familiar with Slack’s growth arc. It’s been a nearly chronic narrative in tech for the past few years. And I don’t mean that in a pejorative sense. (I’m as guilty as anyone else.)
But, in case you have a life, here are some highlights: Slack reached ARR of $50 million in December of 2015. In October of 2016, Slack hit the $100 million ARR mark. Then the company bested $200 million last September. That’s darn quick, and investors took notice, showering the company with cash and ever-rising valuations.
One way to get acquired, after all, is to stick out by worrying the biggest companies in the market through growth.
Fueling Slack’s continued growth is a push into the realm of bigger companies. The firm launched Slack Enterprise Grid last January, bringing enterprise-grade management tools to Slack’s product. With Enterprise Grid, Slack can keep going after bigger accounts. (To that point, IBM has more than 200,000 active users on Slack that use Enterprise Grid.)
That quick growth has made Slack an acquisition target. One way to get acquired, after all, is to stick out by worrying the biggest companies in the market through growth. It’s just hard as heck to do, as incumbent revenue numbers are so large that, well, you have to grow fast to become interesting.
As we know, Slack has rebuffed acquisition offers. As a result, we’re seeing Microsoft, the dominant player in the world of productivity, attempt to slow down Slack in an effort to not lose future users and future dollars. Hell, even Google is in on the race. Its Slack competitor launched for early users in February. Facebook is also tinkering around the edges. It’s fun to watch.
But productivity is Microsoft’s cash cow. For Google, it’s a big side project, but nothing compared to its advertising revenue. That puts Microsoft and Slack more up against one another in the enterprise chat fight.
(In mid-March, Microsoft announced that 200,000 organizations now use Teams, up from 125,000 in September of 2017. That’s 60 percent growth in a half-year or so — a quick growth pace, too.)
What we’ll learn over the next few years is if Microsoft’s enormous enterprise channel can be leveraged enough to slow Slack’s growth, or if Slack’s momentum can actually capture a piece of the productivity market and hold onto it.
It’s a startup against a platform company, a classic enough battle. But with big tech bigger, richer and more powerful than ever, it’s a more relevant business case than we might think at first blush. More when one draws blood or Slack goes public.
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