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Apple News adds new audio features, including a daily briefing, alongside expanded local coverage

Apple News is getting a significant upgrade. The news aggregation app, which ships preinstalled on Apple devices, is introducing several new features for readers and premium subscribers, including audio stories, a daily audio briefing called “Apple News Today” and expanded local coverage.

The audio briefing is somewhat of a competitor to Alexa’s Flash Briefing, which has become a popular way to catch up on the top news headlines. But in Apple’s case, the briefing is hosted by people, not a virtual assistant. Apple News editors and co-hosts, Shumita Basu and Duarte Geraldino, will guide listeners through the day’s headlines. They will then spend the remainder of the briefing discussing around three or four articles in a more in-depth fashion.

Image Credits: Apple

In total, the briefing will run for roughly seven to eight minutes in length and will be accessible to all Apple News readers in the U.S.

A new briefing will arrive every Monday through Friday, and can be played in the Apple News app in the U.S., in Apple Podcasts, or it can be launched using Siri voice commands across Apple devices, including Mac and HomePod.

Another new audio feature, audio stories, is only being made available to Apple News+ subscribers, however.

Starting today, Apple News will produce around 20 new audio stories per week across a range of topics, which are narrated by voice actors. These stories aren’t original content, but will instead be professionally narrated versions of feature reporting and other long-form pieces published by Essence, Esquire, Fast Company, GQ, New York Magazine, Sports Illustrated, TIME, Vanity Fair, Vogue, Wired and others, as well as newspapers like The Wall Street Journal and the Los Angeles Times.

Image Credits: Apple

Apple several years ago had partnered with SpokenLayer to bring audio narration to the news, but that effort was focused on enhancing the Apple Podcasts experience. The company says it’s not partnered with SpokenLayer on the new feature for Apple News, but is instead working with voice talent itself and recording these audio stories in its own studios. Apple declined to say how many have been hired to work on audio programming for Apple News, but did confirm it expanded headcount specifically for audio.

The audio stories will be made available to subscribers in the U.S. only. Apple didn’t say if it’s planning to expand the offering to international markets.

To make room for the new audio features, the Apple News app navigation experience has been redesigned. There’s now an “Audio” tab directing users to the new content at the bottom of the news application, in between the “News+” and “Following” tabs at the bottom of the screen. When tapped, users will first see the latest episode of Apple News Today at the top of the screen, followed by the new Audio Stories that you’ve added to your Up Next queue. Below that will be a set of personalized recommendations of what to listen to next.

While the tab organizes the new audio programming, users will also be introduced to audio as they’re browsing elsewhere in the app. For example, as you’re scrolling through news stories in the Today tab or reading News+ feeds, a new audio News+ badge will appear next to stories that have narration. You can then click that story to begin the narration without having to change screens. The feature will also allow you to transition back and forth between reading and listening as it will remember where you left off in a longer piece, and begin there when you return.

Related to these efforts, CarPlay will support the News app so users can listen to these audio stories and the Apple News Today briefing while driving. Listening progress will also sync between devices, as you move from iPhone to car and back again.

Image Credits: Apple

While the big news today is the audio programming coming to Apple News, the app is also today introducing expanded local coverage.

In select markets — San Francisco and the wider Bay Area, New York, LA and Houston — Apple News will feature a curated local news experience headed by a local editor. These sections will include a wider range of stories across areas like local weather, politics, sports, dining and restaurants, and other news, and will be personalized to each reader. Apple News rival Flipboard recently launched a similar feature to capitalize on the growing demand for local news, particularly amid the coronavirus pandemic where readers need access to their city and state’s reports of the impact of COVID-19 on their daily lives.

Image Credits: Apple

Apple News+ also today expanded its selection of local and regional newspapers to now offer access to The Charlotte Observer, The Idaho Statesman, The Kansas City Star, the Miami Herald, The News & Observer (Raleigh, NC) and The State (Columbia, SC) in the U.S. In Canada it added French-language newspaper Le Devoir and will bring on The Globe and Mail later this summer.

While the Apple News platform currently reaches over 125 million monthly active users in the U.S., U.K. Australia and Canada, the uptake on the News+ subscription has reportedly seen struggles in terms of growing its paid subscriber base. Earlier this year, Apple’s News service business chief, Liz Schimel, who managed relationship with publishers and advertisers, stepped down after the subscription service’s slow start, Bloomberg reported.

Publishers participating in Apple News+ keep 100% of the revenue from ads they sell and can participate in backfill ads that Apple sells, keeping 70% of the revenue. They can also sell their own subscriptions and receive a cut of Apple News+ revenue, based on engagement.

But not all publishers believe Apple News+ is the best way to grow their business. The New York Times, for example, announced in June it will no longer distribute articles in the Apple News app.

Despite the reports, Apple says it’s pleased with Apple News+ traction. But today’s new features are clearly designed to spark growth for the $9.99 per month paid subscription.

The new Apple News features will come by way of software updates ( iOS 13.6, iPadOS 13.6, or macOS 10.15.6), arriving today.

(Image credits: Apple)

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Over 2,500 games removed from Apple’s China App Store in early July, as crackdown begins

More than 2,500 mobile games have been removed from China’s App Store during the first week of July, according to a new report from app store intelligence firm Sensor Tower. The removals were expected due to a planned crackdown on unlicensed games, but this data is the first to demonstrate the impact on the app economy.

For comparison, the July figure is four times the number of games that were delisted during the first week of April, five times higher than the first week of May and more than four times higher than the first week of June.

The removals have to do with Apple’s new compliance with Chinese gaming regulations.

Apple earlier this year set a deadline of June 30 for app developers to comply with a Chinese law for mobile games, first introduced in 2016. The law requires game developers offering paid downloads or in-app purchases to get a license from one of the country’s censorship bodies, the General Administration of Press and Publication of China.

For years, iPhone game developers had skirted the law by publishing their games, then waiting for their license approval. This can be a long and tedious process that could take many months, or longer if there’s a freeze underway — as in 2018. Then, the gaming industry saw a nine-month halt on the issuing of licenses as Chinese regulators reshuffled their duties to clamp down further on games containing pornography, gambling, violence and any other content deemed inappropriate by Beijing.

Major Android app stores had already enforced the 2016 rule, but Apple’s loophole allowed a mobile gaming industry to thrive on the iPhone platform in China for years.

Image Credits: Sensor Tower

Apple’s decision was expected to see the removal of thousands of games from the App Store, starting in July. Sensor Tower data indicates that came to pass.

However, its data is only able to capture those games that saw enough downloads to rank in the App Store’s charts, including the game subcategory charts.

Out of the 2,500+ games that were pulled, nearly 2,000 (80%) had less than 10,000 downloads since the start of 2012, the firm estimates. Together, the titles had seen a total of 133.4 million lifetime downloads.

Combined, the removed games generated $34.7 million in lifetime gross revenue, with one game accounting for more than $10 million and six that earned over $1 million.

Notable removals included Contract Killer Zombies 2 from Glu, Solitaire from Zynga, ASMR Slicing from Crazy Labs and Nonstop Chuck Norris from Flaregames. More recently, Hay Day from Supercell was also taken down.

The changes to the gaming market as well as the coronavirus impact on the app economy have already allowed the U.S. to reclaim the top spot in terms of iOS consumer spend in Q2. According to App Annie, the U.S. saw 30% quarter-over-quarter growth in iOS consumer spend in Q2, besting China.

The longer-term fallout from the removals may show up in Apple’s bottom line, as China has been the most lucrative mobile games market in the world, noted Sensor Tower, including on iOS. In 2019, games on China’s App Store generated an estimated $12.6 billion, or 33.2% of all global games spending on Apple’s marketplace last year, the firm said.

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Google Play Pass expands outside the US, adds more titles and annual pricing

Google Play Pass, the Android alternative to subscription-based game store Apple Arcade, is expanding. Launched in September 2019 with more than 350 apps and games, Play Pass today announced it has added 150 new titles, including Sonic the Hedgehog, Golf Peaks and kid-friendly content like apps from Sesame Workshop, for example. In addition, the service will be offered in a range of new non-U.S. markets for the first time and is adding an annual subscription option.

Unlike Apple Arcade, Google Play Pass at launch offered a combination of games and premium apps, like AccuWeather, Facetune and Pic Stitch, for example. (Facetune and AccuWeather have since been removed). It also included a notable list of launch titles, like Stardew Valley, Risk, Terraria, Monument Valley, Star Wars: Knights of the Old Republic, Reigns: Game of Thrones, Titan Quest and Wayward Souls.

The company has been steadily growing its lineup since its debut. Google says that over the past few months, it has added more than 150 titles and is preparing to roll out even more. A series of new titles will also premiere on Google Play Pass this year at launch, starting with the newly released The Almost Gone from Playdigious, available now. This will be followed by The Gardens Between and Kingdom Rush, then new releases like Bright Paw from Rogue and Line Weight from The Label coming later this year.

With the expansion, Google Play Pass now includes more than 500 apps and games.

The company is also offering a different way to pay for the subscription. Play Pass first offered users a $1.99 per month promotional subscription for the first year, which would increase to $4.99 per month afterwards. As early adopters are nearing the price change, Google is instead giving them a chance to save by paying for a year’s subscription upfront. The new annual subscription option brings the price down to $29.99 per year in the U.S., which works out to roughly $2.50 per month.

Existing subscribers will be able to make the change to an annual subscription from the Play Pass tab in the Play Store app for Android this week.

The service is also launching internationally with availability in Australia, Canada, France, Germany, Ireland, Italy, New Zealand, Spain and the United Kingdom, starting this week.

Because Play Pass didn’t rely as heavily on exclusives and included non-game apps, it was able to offer a larger catalog than Apple Arcade did at launch. Today, Apple touts that Arcade offers more than 100 games, while Google has added more apps than that in just the past several months.

Google also ties its payouts to developers based on Play Pass downloads, while Apple had offered upfront funding for Arcade titles, with more for exclusives. iOS developers are also under NDA about their agreements, but a revenue share is reportedly involved here, as well.

Both services cater to a growing audience interested in subscription-based entertainment, which is no longer limited to just streaming music and video. Outside of standard mobile game revenue, app subscriptions have been driving increases in consumer spend across the app stores for some time.

The Google Play Pass expansion to new markets and the annual subscription option are both rolling out this week.

Correction: Google initially described the annual subscription as U.S.-only. It will be offered elsewhere. The company updated its own announcement on the matter to clarify this.  

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Macro just raised $4.3M to make your never-ending Zoom calls more useful

In this pandemic world, in-person meetings are a thing of the past. Most meetings these days are done via video conference, and no company has capitalized on the shift quite like Zoom.

Macro, a new FirstMark-backed company, is looking to capitalize on the capitalization. To Capitalism!

Sorry. Let’s get back on track. Macro is a native app that employs the Zoom SDK to add depth and analysis to your daily work meetings.

There are two modes. The first is essentially focused on collaboration, which turns the usual Zoom meeting into a light overlay, where folks are shown in small, circular bubbles at the top of the screen. This mode is to be used when folks are working on the same project, such as a wireframe or a collaborative document. The UI is meant to kind of fade into the background, allowing users to click on taps or objects behind other attendees’ bubbles.

The other mode is an Arena or Stadium mode, which is meant for hands-on meetings and presentations. It has two distinct features. The first is an Airtime feature, which shows how much different participants have ‘had the floor’ for the past five minutes, thirty minutes, or in total during the meeting. The second is a text-input system on the right side of the UI that lets people enter Questions, Takeaways, Action Items and Insights from the call.

Macro automatically adds that text to a Google Doc, and formats it into something instantly shareable.

There is no extra hassle involved in getting Macro up and running. When a user installs Macro on their computer, they’re instantly loaded into Macro each time they click a Zoom link, whether it’s in an email, a calendar invite, or in Slack.

Macro cofounders Ankith Harathi and John Keck explained to TechCrunch that this isn’t your usual enterprise play. The product is free to use and, with the Google Doc export, is still useful even as a single-player product. The Google Doc is auto-formatted with Macro messaging, explaining that it was compiled by the company with a link to the product.

In other words, Harathi and Keck want to see individuals within organizations get Macro for themselves and let the product grow organically within an organization, rather than trying to sell to large teams right off the bat.

“A lot of collaborative productivity SaaS applications need your whole team to switch over to get any value out of them,” said Harathi. “That’s a pretty big barrier, especially since so many new products are coming out and teams are constantly switching and that creates a lot of noise. So our plan was to ensure one person can use this and get value out of it, and nobody else is affected. They get the better interface and other team members will want to switch over without any requirement to do so.”

This is possible in large part to the cost of the Zoom SDK, which is $0. The heavy lifting of audio and video is handled by Zoom, as is the high compute cost. This means that Macro can offer its product for free at a relatively low cost to the company as it tries to grow.

Of course, there is some risk involved with building on an existing platform. Namely, one Zoom platform change could wreak havoc on Macro’s product or model. However, the team has plans to expand beyond Zoom to other video conferencing platforms like Google, BlueJeans, WebEx, etc. Roelof Botha told TechCrunch back in May that businesses built on other platforms have a much greater chance of success when there is platform across that sector, as there certainly is here.

And there seems to be some competition for Macro in particular — for one, Microsoft Teams just added some new features to its video conferencing UI to relieve brain fatigue and Hello is looking to offer app-free video chat via browser.

Macro is also looking to add additional functionality to the platform, such as the ability to integrate an agenda into the meeting and break up the accompanying Google doc by agenda item.

The company has raised a total of $4.8 million since launch, including a new $4.3 million seed round from FirstMark Capital, General Catalyst and Underscore VC. Other investors include NextView Ventures, Jason Warner (CTO GitHub), Julie Zhuo (former VP Design Facebook), Harry Stebbings (Founder/Host of 20minVC), Adam Nash (Dropbox, Wealthfront, LinkedIn), Clark Valberg (CEO Invision), among others.

Macro has more than 25,000 users and has been a part of 50,000 meetings to date.

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Verizon partners with Airtel to launch BlueJeans in India

Bharti Airtel announced on Tuesday it has partnered with Verizon* to launch BlueJeans video-conferencing service in India to serve business customers in the world’s second largest internet market.

The video conferencing service, branded as Airtel BlueJeans in India, offers “enterprise-grade security” (which includes encrypted calls, ability to lock and password protect a meeting and generate randomized meeting IDs), a cloud point presence in India to enable low latency, HD video and Dolby Voice, and can accommodate up to 50,000 participants on a call.

Gopal Vittal, chief executive of Airtel, said in a call with reporters Tuesday that the Indian telecom operator is exploring ways to bring Airtel BlueJeans to home customers as well, though he cautioned that any such offering would take at least a few weeks to hammer out.

Airtel BlueJeans is being offered to businesses at no charge for the first three months, after which the video conferencing service will be offered at a “very competitive” price, said Vittal. Airtel will offer customized pricing plans for large businesses and small businesses, he added.

Airtel, the third largest telecom operator in India with 300 million subscribers, already maintains a partnership with G Suite and Cisco Webex, and Zoom. However, Vittal said that its collaboration with Verizon was “special” and enabled it to host data in India itself.

Verizon acquired BlueJeans in April this year. At the time, BlueJeans had over 15,000 business customers. Hans Vestberg, chief executive of Verizon, said on Tuesday that the American telecom giant was hopeful that Airtel BlueJeans would make major inroads in the Indian market, though he declined to share any figures.

Vestberg said Verizon is open to extending this partnership with Airtel to serve the Indian telecom operator’s business in African market, though both are currently focused on serving clients in India.

Tuesday’s announcement comes as video conferencing services have gained impressive momentum in India in recent months. Zoom app, which is also available to consumers, has already amassed over 35 million monthly active users in the country, according to mobile insights firm App Annie — data of which an industry executive shared with TechCrunch.

Reliance Jio Platforms, the top telecom operator in India with nearly 400 million subscribers, launched its video conferencing service JioMeet earlier this month. JioMeet is currently available to both consumers and business customers at no charge and a session on the service can last for up to 24 hours.

“We know we are not the first to launch a video conferencing in India, but we are confident that our differentiated offerings and brand value would stand out,” said Vittal.

Airtel BlueJeans, which includes BlueJeans’ Meetings, Events, Rooms, and Gateway for Microsoft Teams functionalities, will go live in India Tuesday evening.

*Verizon is TechCrunch’s parent company.

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Writing app Ulysses gets new document dashboard and advanced grammar and style check

Ulysses, a popular writing app for the Mac, iPhone and iPad, is receiving an update with some new features. The user interface has been slightly redesigned with a new right-hand column that acts as a dashboard. There’s also a new grammar and style check feature that goes beyond what’s provided on Apple’s platform by default.

Let’s start with the dashboard. The new column is all about consolidating existing elements in a more cohesive interface. Previously, you could click on a button to see document statistics, click on another button to see the outline of your document and click on a clip-shaped button to access attachments, notes, tags but also your writing goal.

It was a bit confusing as you couldn’t see your statistics next to your goal. Or you couldn’t keep your outline next to your document unless you knew that you can drag the popover menu so that it doesn’t automatically closes.

Now, everything is consolidated under three buttons — a share menu, a formatting menu and the dashboard. There are multiple tabs within the dashboard and you can customize the widgets that you want to view in most tabs.

For instance, it’s much more comfortable to keep your outline in the right column next to your document. You can click on headlines and sub-headlines to jump to the right part of your work. You can also view a list of all your footnotes, images and links in that view. The new dashboard is also available on the iPad and iPhone.

Image Credits: Ulysses

When it comes to spell checking, Ulysses has always taken advantage of the native features on Apple’s platforms — your words are underlined in red when there’s a typo.

But the new version of Ulysses goes one step further by integrating with LanguageTool Plus, a proofreading service that works in your browser and provides an API to third-party developers. The result is a new feature that lets you review your text before exporting it from Ulysses.

LanguageTool Plus is a freemium product with a paid subscription beyond 2,500 characters. You hit that limit pretty quickly as the article you’re reading is longer than 2,500 characters for instance. If you’re a Ulysses user, the grammar and style suggestions are included in your subscription.

It analyzes your text for typos, but also punctuation errors, redundancy, typography, style, etc. Compared to Grammarly, LanguageTool Plus supports more than 20 languages. You can approve or reject suggestions one by one or browse them by category in the dashboard.

Grammar and style suggestions are only available on the Mac version of Ulysses for now and will come to the iPhone and iPad later this year.

Image Credits: Ulysses

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Mighty Health created a wellness app with older adults top of mind

Virtual classes might make it easier to work out anywhere, anytime, but not for anyone. Mainstream fitness tech often targets the young and fit, in advertisements and cardio-heavy exercises. It effectively excludes aging adults from participating.

This gap between mainstream fitness and elders is where Mighty Health, a Y Combinator graduate, comes in.

Mighty Health has created a nutrition and fitness wellness app that is tailored to older adults who might have achy hips or joint problems. Today, the San Francisco-based startup has announced it raised $2.8 million in funding by Y Combinator, NextView Ventures, RRE Ventures, Liquid2 Ventures, Soma Capital and more.

Founder and CEO James Li is the child of immigrants, a detail he says helped him lean into entrepreneurship. He had the idea for Mighty Health after his father was rushed to the hospital for emergency open-heart surgery.

“Growing up, we can often think of our parents as invincible — they look after you and take care of you, and you usually don’t worry too much about them,” Li said. His dad survived the surgery, and Li thought about the evolving health needs and limitations of folks over 50 years old. He teamed up with co-founder Dr. Bernard Chang, the youngest-ever ED doctor to receive a top-tier NIH grant and the vice chair of research at Columbia University Medical Center, to create Mighty Health.

Mighty Health’s product is focused on three things: live coaching; content focused on nutrition, preventative checkups and workouts; and celebrations that let family members tune into their loved ones’ achievements.

The app has inclusivity built into its functionality. Everyday, a user logs in and gets a set of three to five tasks to complete, distributed among nutrition, exercise and workouts. The workouts are pre-recorded videos with trainers that have focused on the over-50 population. Think indoor cardio sets focused on being kinder to joints or lower her impacts.

Image Credits: Mighty Health

One customer, Elizabeth, is a 56-year-old mother who joined Mighty Health after suffering a cardiac incident. The app got her to start walking 9,000 steps a day, lose weigh, lower cholesterol and, best of all, discover a love for a vegetable she had recently written off: brussels sprouts.

Mighty Health’s other core focus, beyond fitness, is nutrition. The app pairs users with a coach to help them create healthy habits around nutrition and lifestyle. The coaching is done through text message. Li says this was intentional because in the early days of Mighty Health, he saw that coaching in-app was difficult for users to navigate.

Image Credits: Mighty Health

“You have to meet them in the middle where they are,” Li said. The live coaching is also met with phone calls, although 90% of coach interactions are text-message based.

The nutrition program also accounts for a diverse user base. Mighty Health chose not to offer or push recipes upon members, unlike a lot of other applications, because all countries and cultures might not find generic recipes accessible.

“Instead, we focus on the ingredient level,” he said. “We send them ingredients that they can piece together however they like at home in the way that they cook their cultural meals.”

The company offers a free seven-day trail, followed by a membership fee of $20 per month. It’s also having discussions with a number of health insurers to offer Mighty Health as a benefit.

With the new capital, the startup hired a few engineers and a designer to build out product integrations with fitness trackers, plus add new content. For now, Li sees his father’s progress with pride.

“Though I’m sure he sometimes thinks I just went from nagging him directly to nagging him through my product, he’s been eating healthier and exercising nearly every day,” Li said. So far, his father has lost 25 pounds.

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This Week in Apps: US ponders TikTok ban, apps see a record Q2, iOS 14 public beta arrives

Welcome back to This Week in Apps, the Extra Crunch series that recaps the latest OS news, the applications they support and the money that flows through it all.

The app industry is as hot as ever, with a record 204 billion downloads and $120 billion in consumer spending in 2019. People are now spending three hours and 40 minutes per day using apps, rivaling TV. Apps aren’t just a way to pass idle hours — they’re a big business. In 2019, mobile-first companies had a combined $544 billion valuation, 6.5x higher than those without a mobile focus.

In this Extra Crunch series, we help you keep up with the latest news from the world of apps, delivered on a weekly basis.

This week, we’re digging into the news of a possible TikTok ban in the U.S. and how that’s already impacting rival apps. Also, both Android and iOS saw beta launches this week — a near-ready Android 11 beta 2 and the  public beta of iOS 14. We also look at the coronavirus’ impact on the app economy in Q2, which saw record downloads, usage and consumer spending. In other app news, Instagram launched Reels in India, Tinder debuted video chat and Quibi flounders while Pokémon GO continues to reel it in.

Headlines

Apple release iOS 14 public beta

Image Credits: Apple

The much-anticipated new version of the iOS mobile operating system, iOS 14, became available for public testing on Thursday. Users who join the public beta will be able to try out the latest features, like the App Library, Widgets and smart stacks, an updated Messages app, a brand-new Translate app, biking directions in Apple Maps, upgraded Siri and various improvements to core apps like Notes, Reminders, Weather, Home, Safari and others.

When iOS 14 launches to the general public, it may also include support for QR code payments in Apple Pay, according to a report of new assets discovered in the code base.

Alongside the public beta, developers received their second round of betas for iOS 14, iPadOS 14 and other Apple software.

Google’s efforts in speeding up Android updates has been good news for Android 10

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iOS 14 gets rid of the app grid to help you find the app you’re looking for

Apple unveiled the next major version of iOS a few weeks ago. I’ve been playing around with beta versions of iOS 14 and here’s what you should expect when you update your iPhone to the final release of iOS 14 this fall.

The most interesting change is something you’re not going to notice at first. The home screen has been rethought. In some ways, the iPhone now works more like Android devices. You can add widgets to the home screen and there’s a new app launcher called the App Library.

If you’ve been using a smartphone for many years, chances are your device is cluttered with a dozen apps you frequently use, some apps you only need a few times a year and a ton of apps that are no longer useful.

Maybe your home screen is perfectly organized and you’re thinking that this doesn’t apply to you. Arguably, you’re part of the minority. Many people tell me they don’t even know where app icons are located anymore and they just pull down to use the search feature.

With iOS 14, changes are not immediately visible. If you want to keep using your phone just like before, nobody is stopping you. But the home screen is now more customizable.

Image Credits: Apple

When you tap and hold on a home screen icon, there’s a new menu that lists all the widgets you can install on your home screen. Many default apps already support widgets, such as Reminders, Calendar, Stock, Weather, Music, etc. And each widget comes in multiple sizes if you want to see more or less info.

The most interesting thing about widgets is that you can stack them and flip through them. Otherwise, they’d quickly take over your entire home screen. Apple also tries to surface the widget that is more relevant to the time of the day and what you’re doing.

The second big change with the home screen is that there’s a new page at the right of your last page. The App Library groups all your apps on your phone by category. Some icons are bigger than others as Apple tries once again to surface the most important apps to you.

In my experience, categories don’t work that well as they’re based on the broad categories of the App Store. But you can always tap on the search bar at the top to display an alphabetical list of your apps. It could be useful if you can’t remember the name of an app, for instance.

Image Credits: Apple

Fighting app fatigue

Those changes for the home screen might seem minor, but they are important to change the current app paradigm. People simply don’t want to download new apps. They don’t want to create a new account and they don’t want to have another icon.

Now that you can hide pages of apps and that there’s the App Library, downloading new apps has become less intimidating. If you combine that with Sign in with Apple, you can go from no app to interacting with content in no time.

In addition to that, Apple is introducing App Clips. They are sort of mini apps that you can launch without installing an app. It’s a small part of an app that you can easily share. I haven’t had the chance to try it out yet as third-party developers have yet to take advantage of App Clips.

There are many ways to share App Clips. You can launch those apps from the web, from Messages, from Maps, from NFC tags or from QR codes. Get ready to see stickers at cafés, on scooters or in museums. Scan a code or tap your phone on it and you get an app-like experience. If you want to dive deeper, you can download the full app from the App Library.

But it’s also going to have some major impacts on utility apps, apps that you don’t use that often or travel apps for instance. Sure, you may keep your favorite social app on your home screen. But you’re going to forget about apps that only live in the App Library.

Developers will be happy that downloading apps is easier. And yet, it is going to be harder to make people come back to your app after the first launch.

Image Credits: Apple

Some app refinements

Let me list some quality-of-life improvements that are going to make your phone work better. In Messages, you can now pin conversations to the top. Group conversations are also receiving a major update with the ability to @-mention people, reply to specific messages and set a group of photos. Once again, Apple is bringing Messages closer to WhatsApp and Telegram. But it’s not a bad thing.

In Maps, there are many new features that I already detailed in a separate post. I encourage you to read it if you want to learn more about guides, electric vehicle routing, cycling directions and more.

The Home app has been improved with a new row of icons that describe the status of your home. For instance, you can see the temperature, see if a door is open, see if lights are on, etc.

Like every year, Notes and Reminders are getting some small improvements. For instance, document scanning has been improved, search has been improved, you can assign reminders to others and more. Those apps have become really powerful with these small incremental updates.

Image Credits: Apple

All the rest

There are many things that I haven’t mentioned yet or that I haven’t tried because I can’t use those features yet. Similarly, it’ll take some time before developers start adopting those features. Here’s a quick rundown:

  • Incoming calls don’t take over the entire screen anymore. You get a notification at the top of the screen, which is so much better if you don’t want to answer a call.
  • Similarly, Siri doesn’t overtake the screen. Your display fades out. I think more people are going to use Siri because of this as it doesn’t feel as invasive.
  • Your AirPods will automatically switch between your iPhone, iPad, Mac, etc.
  • When you’re on a FaceTime call or watching a video, you can switch to another app and keep the video in a corner. There’s not much else to say other than it’s nice.
  • Cycling directions in Apple Maps: I’m a bike lover, but the feature isn’t available in Paris. It’s hard to know whether directions make sense in San Francisco or New York as I don’t know cycling infrastructure that well in those cities.
  • When you pull down to search for something, iOS now automatically highlights the first result. You can tap Go on the keyboard to hit the first result. It’s so much better.
  • HomeKit-compatible security cameras can now recognize faces based on tags in Photos.
  • You can unlock cars with your phone using NFC if you have a compatible car.
  • Following the acquisition of Dark Sky, you’ll be able to see next-hour precipitation in Apple’s Weather app.
  • You’ll be able to choose a different web browser and email client as default apps with iOS 14.

What about stability?

The big issue of iOS 13 was that it was quite buggy when it launched in September 2019. It’s hard to know whether iOS 14 is going to perform better on this front as it’s still a beta.

But, as you can see, Apple didn’t try to reinvent the wheel with default apps. There are a ton of improvements across the board, but no big redesign of Photos or Messages for instance. And I think it’s a good thing.

Changes on the home screen as well as App Clips could have wider implications for developers. It could change the way you discover and install apps today. So it’s going to be interesting to see if the developer community embraces App Clips.

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Apple just released the first iOS 14 beta to everyone

This is your opportunity to get a glimpse of the future of iOS — and iPadOS. Apple just released the first public beta of iOS 14 and iPadOS 14, the next major version of the operating systems for the iPhone and iPad. Unlike developer betas, everyone can download these betas without a $99 developer account. But don’t forget, it’s a beta.

The company still plans to release the final version of iOS and iPadOS 14.0 this fall. But Apple is going to release betas every few weeks over the summer. It’s a good way to fix as many bugs as possible and gather data from a large group of users.

As always, Apple’s public betas closely follow the release cycle of developer betas. And Apple released the second developer beta of iOS and iPadOS 14 earlier this week. So it sounds like the first public beta is more or less the same build as the second developer build.

But remember, you shouldn’t install an iOS beta on your primary iPhone or iPad. The issue is not just bugs — some apps and features won’t work at all. In some rare cases, beta software can also brick your device and make it unusable. You may even lose data on iCloud. Proceed with extreme caution.

But if you have an iPad or iPhone you don’t need, here’s how to download it. Head over to Apple’s beta website and download the configuration profile. It’s a tiny file that tells your iPhone or iPad to update to public betas like it’s a normal software update.

You can either download the configuration profile from Safari on your iOS device directly, or transfer it to your device using AirDrop, for instance. Reboot your device, then head over to the Settings app. In September, your device should automatically update to the final version of iOS and iPadOS 13 and you’ll be able to delete the configuration profile.

The biggest change of iOS 14 is the introduction of widgets on the home screen, a new App Library to browse all your apps and the ability to run App Clips — those are mini apps that feature a small part of an app and that you can run without installing anything.

There are also many refinements across the board, such as new features for Messages, with a big focus on groups with @-mentions and replies, a new Translate app that works on your device, cycling directions in Apple Maps in some cities and various improvements in Notes, Reminders, Weather, Home and more.

If you want to learn more about iOS 14, I looked at some of the features in the new version:

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