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Bumble founder and CEO Whitney Wolfe Herd has always done things her own way.
Whether it’s standing up for her political beliefs, building a company with fully outsourced engineers or avoiding the usual startup fundraising runaround, Wolfe Herd follows her own instincts in building a business. Which is why we’re super excited to announce that Whitney Wolfe Herd will join us at TC Disrupt SF 2018.
Wolfe Herd first came on the scene as a co-founder and VP of Marketing at Tinder, where she helped grow the dating app into one of the world’s biggest dating platforms. But after a lawsuit over sexual harassment and discrimination, which was settled out of court, Wolfe Herd left the company to build an app focused on compliments and positive affirmations.
Originally, she wanted nothing to do with the dating space. But after meeting Andrey Adreev, Badoo founder and Bumble’s majority stakeholder, she realized that giving women a voice in digital dating could be revolutionary. And so, Bumble was born in 2014.
The app has grown to 30 million users, and continues to grow in popularity based on a simple premise: women make the first move.
But Wolfe Herd’s ambitions don’t stop at dating. The 28-year-old founder has added new verticals to the app, letting users find friends and make professional connections via Bumble.
And all the while, Bumble’s cap table has never changed, with Wolfe Herd’s 20 percent stake as yet undiluted. Wolfe Herd was named one of Time 100’s most influential people this year, and has herself become a brand that represents authenticity and self-empowerment.
We can’t wait to talk to Wolfe Herd at Disrupt SF 2018. You can buy tickets to the show here.
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In earlier years, fitness gurus would market their programs for getting in shape on VHS tapes and, later, DVDs. These days, it’s an app business. At Apple’s Worldwide Developer Conference this week in San Jose, the company brought in one of the fitness app industry’s superstars, Kayla Itsines, co-creator of the BBG (Bikini Body Guides) and the Sweat app — which will pull in $77 million USD this year — to lead a morning workout for around 200 conference attendees.
For Apple, Kayla’s brand represents not only a good App Store success story, but also spreads the message of how its own products, like iPhone and Apple Watch, enable access to better health through their platforms.
Kayla’s fitness company was started several years ago by two personal trainers — herself and business partner Tobi Pearce. Both were using social media, including Instagram, to drive leads for their own PT sessions and bootcamps.
But Itsines’ online profile really took off and soon, people from all over the world wanted to know how they could train like her and get the same results.
WWDC Workout with Kayla Itsines
So the trainers packaged up her program materials and sold it as an e-book online starting in early 2014. Over the next year or so, the business grew, as they distributed more e-books and a broader content series.
But Kayla and Tobi wanted to reach even more people, so they turned to the App Store.
“That’s where our customers are,” said Tobi, speaking of the company’s decision to launch a mobile app, in a conversation with TechCrunch backstage at the WWDC fitness event.
“We have mostly millennial consumers — 25 to 35 is our main market,” he continues. “Part of being a personal trainer is that you get to be there — personally — and train people in real time. Now, obviously, you can’t do that for every person in the world, and an e-book can’t do that. But Apple allowed us to do that,” he says. “The Apple ecosystem is kind of a no-brainer.”
WWDC Workout with Kayla Itsines
The team launched the Sweat app in November 2015, but it got a big refresh — almost a full relaunch — early last year, with three to four times the amount of content.
Today, the Sweat app is a one-stop shop for fitness programs for women, featuring not only Kayla’s own content, but other trainers’ programs as well, across areas like yoga, pregnancy and gym workouts, for example.
Subscribers pay $19.99 per month to use the Sweat app, which is cheaper than the gym, or they can opt for an annual membership to save 50 percent.
However, not all of Sweat’s users are turning to the app instead of the gym — can also can be a companion for those who want the assistance of a personal trainer in a gym environment, but don’t want to pay the hundreds of dollars they tend to charge.
And thanks to team Kayla’s social media savvy and the team’s marketing prowess, they’ve built a community that’s happy to pay, it seems.
These days “well over a million” people use the app on a monthly basis, out of 30 million total app downloads, Tobi tells TechCrunch. And though the company’s now 70-person team is largely based in Australia, the U.S. is Sweat’s largest market.
“Since re-launching [the Sweat app], we had a really big growth year — we grew about 86 percent last year, which is pretty huge for us. And this year, we’re on track to hit about $100 million in revenue this year — that’s AUD,” Tobi clarifies.
In U.S. dollars, that’s around $76.75 million — not bad for a fitness app that never took in outside capital.
“When we first started doing the e-books, I had a few bootcamp franchises of my own, and Kayla had a small studio that she ran…I put up most of my own money, initially,” Tobi explains. “It was sort of big turning point in both of our careers because we could — you know: the Australian dream, buy your own home — or we could invest a hundred thousand dollars and hope something comes out of it.”
WWDC Workout with Kayla Itsines
Part of the Sweat app’s appeal — beyond its promised results, of course — is its use of new technologies to keep people engaged.
The current app leverages Apple Watch’s visual interface to give video cues, and it added audio cues to the iOS app so the trainers can talk to you as you work out — much like an in-person trainer would. (That feature is coming to the Watch soon, so more advanced users who don’t need the videos can just listen through their headphones or AirPods to hear what to do next.)
Sweat also includes its own curated music playlist streamed through Apple Music, and, in the future, the Sweat program is expanding to Apple TV.
Tobi says they have plans to do something with augmented reality as well, but couldn’t offer more details.
“I’m not too sure yet [what we’re doing with AR], I guess we’re kind of curious,” he admits. “It’s almost part of our responsibility and obligation. We’re a market leader for women’s fitness, and if we want to continue to be that, we want to have the best technologies,” he says.
While Sweat isn’t in need of outside investment, the team isn’t ruling out the idea entirely.
“I don’t necessarily think it would be a bad idea. I think, obviously, for all businesses at any stage — whether it be really early on with venture capital, or whether it be a different type of funding later in the life cycle of the business — I think it always serves a purpose, honestly,” says Tobi.
“Now we’re in the cycle of trying to optimize the experience to get the best results for the user — whether it be content or features or whatever. Having a funding partner — not so much necessarily just for the capital, but also for the resources and the network — would be really handy,” he says.
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While DoorDash, Postmates and other apps are looking to reimagine what the food delivery experience looks like, Ray Reddy says he wants to figure out what the next generation of a food court looks like. Sort of.
Reddy’s startup, Ritual, aims to remake the whole process of leaving your office and walking around five minutes to a nearby deli or cafe to pick up food for lunch. But Reddy and his Ritual founders, Larry Stinson and Robert Kim, wanted to focus first on getting that experience right for a single building that leaves to go pick up coffee or food — and has that daily ritual of getting lunch with the team, or something along those lines. The whole process boils down to an app for consumers to order food or drinks as well as have coworkers piggyback onto that order to create a more socialized experience around getting up and going around the corner for a snack. Ritual said it has raised a new $70 million round led by Georgian Partners, with existing investors Greylock Partners, Insight Ventures, and Mistral Venture Partners all participating.
“If we [couldn’t] build something that is compelling for the 300 people who work at this single building, it’s not gonna work period,” Redddy said. “That helped us define the problem narrowly. We thought, here are the 12 or 14 spots within a five minute walk of this building, let’s focus on simulating what would happen. Let’s not worry about financials or economics, let’s prove this works. Just like Uber’s a remote control for the real world, we viewed this in a similar way where ultimately the app is a remote control for a real world experience.”
Ritual’s main flow is probably something the typical user is accustomed to at this point when it comes to food. They pick a place they like, place an order for food (or coffee), and then go pick it up. But the whole background process involves not only getting restaurants on board with the specific things they want while still trying to calibrate a consistent experience that users at this point expect when it comes to ordering something online after being trained on that simplicity for years by Postmates, DoorDash, or even apps by companies like Starbucks.
But over the past year or so, the company has increasingly tuned itself to employees jumping aboard the same order when considering what to pick up for a snack or a meal. The whole process aims at emulating that experience of figuring out where you want to eat in a Slack channel or arguing over a Seamless order, and in the end whoever has time to run out and grab something will be able to bring things back for teammates (or, of course, everyone can leave at the same time). That whole process is called “piggybacking,” a feature the company introduced around 18 months ago. The company has around 44,500 teams using the app, Reddy said.
All this is aimed to help restaurants adapt to the same changes in user behavior that retail has seen in the past decade, Reddy said. Amazon trained users to buy things online, forcing retailers to shift their strategies, just as Postmates and DoorDash have trained users to order food delivery through apps and immediately have access to a ton of options. With all that comes more and more data, which has helped those industries slowly tune their models over time and try to keep up with the increase in demand that has come with reducing friction around the whole experience.
“What restaurants are seeing are right now the same challenges retailers saw 10 years ago,” Reddy said. “What does it mean to become omni-channel, how do you go from one customer segment to dealing with walk-ins plus digital orders. Retailers faced a lot of those challenges 10 years ago, they faced challenges around pricing, fulfillment, and how do they build new capabilities. They are dealing with a new source of demand, and fundamentally the problem was a lot of stores weren’t designed for accepting multi-channel origins.”
While an order-ahead app might be one way to connect online users to a physical location, there’s still plenty of work to do as most restaurants, coffee shops or typical stores aren’t tuned for a digital-first experience, Reddy said. That extends to even not having enough counter space to hold coffee cups that customers have ordered ahead of time, much less including things like NFC readers or QR codes — the latter of which has proved wildly popular and effective throughout Asia thanks to services like Alipay and WeChat. And that’s largely a result of iOS and Android, the main platforms in North America, not really doing a lot with QR codes for a very long time. Reddy said that North America was making some progress, especially when it came to NFC, but for now the company still has to figure out unique ways to connect users to those restaurants.
That can take a lot of different forms. While Ritual has to figure out how to create a seamless experience that covers a lot of different restaurants or shops, Reddy said the startup still has to offer those same stores some kind of control over the experience. That means giving those customers some value proposition beyond just telling them to sign up for another order-ahead app. Ritual, for example, lets restaurants who onboard Ritual customers themselves keep the full transaction for a purchase, while it takes a small slice off other transactions. That, in addition to other marketing options, helps restaurants control their own destiny, he said.
Of course, at its heart, it’s an order-ahead app — even with that social experience on top of it. And if you’ve ever looked at where to eat nearby with coworkers, you’ve probably checked Yelp or a few other places, and possibly even settled the argument with a giant order on an online ordering platform like DoorDash or Seamless. All these have already tapped that user experience, and it’s not clear if Ritual would be able to clear enough room should any one of them go after a similar experience while already having that customer and user relationship, in addition to being the spot customers go already. In the end, Reddy says that it’ll come down to users having a few apps, and hopes that by offering restaurants flexibility and focusing on the hyper-local idea of just a single office building will help build up that moat.
“The way that things have played out in Asia [with platforms like WeChat] is exactly striking the right balance between a platform and giving stores control,” Reddy said. “When you think of the consumer view, people — for the same reason you don’t have 10 retail apps — don’t have 10 food apps. You’re not gonna download an app for every neighborhood spot. It’s not that these apps are bad or don’t work well, people are just not gonna download 10 apps. There’s gonna be a handful of platforms people are going to use to access their neighborhoods. We have to have a unified platform, but give restaurant partners enough control, not only over being able to speak with their customers, but control for the look and feel of their storefront. That’s the middle ground we’re looking to find, which we think is a win for customers and our storefronts.”
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If content creators want to sell pricier monthly content subscriptions, offering stickers, pins, signed photos or t-shirts can convince fans to pay a higher fee and keep them loyal with a physical connection. That’s why patronage platform Patreon just acquired Kit, a startup building a merchandise logistics backend so creators don’t have to fiddle with spreadsheets and stuff envelopes themselves.
“Over 60 percent of today’s Patreon creators either want to or are already delivering some kind of physical merchandise,” says Patreon’s VP of Product, Wyatt Jenkins. Together, the startups could help Patreon creators develop merch items that fans subscribe to get ahold of, potentially shelling out for $10 or $20 per month tiers rather than basic $1 or $5 online content-only tiers.
The deal also could help Patreon stay ahead of YouTube and Facebook, which are encroaching on its subscription patronage model. Patreon now has 2 million patrons backing 100,000 creators. It paid out $350 million over its first five years through 2017, and expects to send creators another $300 million in 2018, while taking a 5 percent cut.
Financial terms of the deal were not disclosed. Ninety percent of Kit’s team, mostly product and engineering talent, will join San Francisco-based Patreon, though they’ll stay put in NYC as a satellite office the rest of the year. Kit had raised $2.5 million from Social Capital, Expa, #Angels, Precursor and Stanford’s StartX, as well as angels like Ellen Pao and Slack’s April Underwood.
“When we think about merch, it’s never been fully about the thing — the sticker or the t-shirt — there’s this relationship. This human-to-human connection,” says Kit co-founder and CEO Camille Hearst.
Kit was in the process of pivoting toward merchandise logistics and raising a Series A when it began talks with Patreon, leading to the acquisition. The startup was originally built as a way for social media stars and online celebrities to earn affiliate marketing fees by recommending products to fans through Kit, which took a cut of the referral dollars. Some creators showing off their “Kit” of camera equipment, sportswear or caffeination supplies were earning tens of thousands of dollars.
“We were at a stage where everything was going in the right direction. We had seen strong growth in monthly active users and how much creators were making,” Hearst says, noting Kit had reached $15 million in gross merchandise value. For what it’s worth, we hadn’t heard the startup was #crushingit and Patreon repeatedly refused to give even a ballpark figure for the price, so this might have been more of a soft landing.
“It just seemed like we would be able to accelerate what we were doing by joining with Patreon. Merch is very transaction-focused compared with a subscription,” Hearst explains, touting the high lifetime value of recurring payments over one-off purchases. “You can help creators earn a lot more money if you use merch to sell subscriptions.”
The pre-Kit Patreon team
The plan at Patreon is to build out a new open merchandise provider platform. Creators will be able to choose between a variety of merch partners ranging from those that turn their existing logo into physical goods to those that will design items based on merely vague ideas from the star. But in the meantime, Kit won’t be shutting down or ditching its affiliate program because “we don’t want to turn off any revenue streams” that creators depend on, Hearst promises.
“Right now creators have to choose between different merch partners,” without collective bargaining power or enough data to know what works, says Jenkins. “We can have set pricing for all those merch partners that will be lower than they can get on their own,” while alleviating creators from having to juggle spreadsheets of who gets what and mailing it all themselves.
The plan for Patreon to monetize merch is a little less clear, though Jenkins says, “We’re going to grow the pie and we want a piece of the growth.” The idea is that using Patreon’s merchandise platform will incur extra fees beyond the skimpy 5 percent it earns on subscriptions. If adding a merch item significantly boosts the subscriber number for a certain tier, Patreon will take a TBD cut. For comparison, YouTube takes a much more hands-off approach, merely listing suggested merchandise partners with whom to work.
“We want creators to make a living. That’s not a side hustle. You have to make more money year over year, You have to be able to do things like buy a house or get healthcare,” Jenkins concludes. “All the other platforms are ‘give us your content and we’ll give you a little side change.’ That kind of led us down the merch path. Creators are were begging for merch.”
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Hot on the heels of announcing that it has partnered with France’s BPCE Groupe, TransferWise could be about to unveil another partnership with a bank. According to sources, the international money transfer service and European unicorn is working with the fast-growing U.K. challenger bank Monzo.
The tie-in will likely see TransferWise functionality offered within Monzo’s mobile banking app, courtesy of the TransferWise API. It will give Monzo customers the ability to send money in various supported currencies at the ‘mid market’ rate in addition to TransferWise’s low and transparent fees.
Along with the newly-announced partnership with BPCE Groupe — which won’t ship until next year — TransferWise is also working with Estonia’s LHV, and German challenger bank N26 (which also has plans to launch in the U.K.).
A partnership with U.K. challenger bank Starling was also announced last year, but integration with the bank’s app never materialised and TechCrunch learned last week that the partnership has now dissolved entirely. That is particularly noteworthy given that Monzo and Starling are direct competitors with an interesting shared history, shall we say.
Meanwhile, if confirmed, we can probably chalk this up as a decent win for TransferWise, which is best known for its consumer-facing international money transfer app, but has always had ambitions of being a broader platform play.
In fact, the company is attempting to position itself as entirely agnostic on how customers access the service: the more money moving via its infrastructure, the better, whilst economies of scale also mean potentially lower fees on specific routes.
This can be done directly via the TransferWise app and service for both consumers and SMEs, via third-party integrations, such as with incumbent and challenger banks, or via the company’s own Borderless account. In all three cases, TransferWise generates revenue, regardless.
I’ve reached out to both TransferWise and Monzo for comment and will update this post if and when I hear back.
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Kevin Lynch from the watchOS team introduced the next version of watchOS at Apple’s WWDC keynote. It’s been a slow and steady rise for the Apple Watch. It’s by far the most popular smart watch, and it’s becoming slightly more useful every year.
This year is no different. There’s a new workout type for yoga, another one for hiking. You can now challenge your friends for a 7-day competition.
But I’m even more excited about automatic workout detection. If you grab your bike and your heart start beating more rapidly, your Apple Watch will track your workout automatically. You’ll also get notifications to end a workout.
As rumored, Apple is introducing a new Walkie-Talkie app for Apple Watch users. You press to record a message, release to send it. Your friend will receive a notification. That could open up interesting professional use cases. Cellular Apple Watches make this feature more useful too.
The Siri watch face is getting more integrations thanks to Siri shortcuts. You can receive a Citymapper suggestion for instance.
When it comes to the actual voice assistant, you won’t need to say “Hey Siri” anymore. You can just raise your wrist and start talking.
Apple has ported WebKit to watchOS, which opens up a lot of possibilities. You can view web content from your watch. Apple is adding native podcast support and background audio on the Apple Watch too.
Overall, Apple tackled a lot of low hanging fruits. But it’s a compelling pitch and makes the Apple Watch more essential than ever.
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Apple is adding the ability to FaceTime more people onto a video call, allowing up to 32 people to be on the call — and tapping an increasing interest in group video calling stemming from apps like Houseparty
As far as features go, this was a pretty natural addition to the FaceTime App. Houseparty exposed a lot of interest in this area, allowing multiple friends to spin up a video chat. But it’s also a technically strenuous proposition running multiple livestreams, and Apple does seem uniquely positioned to absorb the technical overhead (and costs) of running multiple FaceTime streams all at once. Houseparty allows up to 8 people streaming in a video call at once, though the last significant update we might have heard from Houseparty was some tweaks to notifications in January last year. Houseparty said it had 1 million users in November 2016.
The app spreads out each stream as a series of tiles that will move around based on who is engaging on the call at the time. When someone speaks, the tile automatically gets larger automatically as a way to try to highlight whoever is talking to create a more robust experience. The whole goal is to try to make it easier to video call with a lot of different people all at once in a way that still feels pretty social.
Houseparty, for example, sits at around #10 on the App Store for the social category and still a top-200 app, according to App Annie. It has a 4.4-star rating in the App Store and was last updated at the beginning of June, according to the App Store. So it’s still chugging along, though it does seem like Apple may nullify an app like Houseparty if it hasn’t locked in a huge and engaged fan base. 25 million App Store and Google Play users worldwide have already downloaded the app, according to app analysis firm SensorTower.
The next version of iOS tends to come out around the time of the next Apple event, which usually happens around September. Apple announced a stream of updates to iOS in its next version, iOS 12, including FaceTime group chats.
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Apple announced the next version of iOS at its WWDC developer conference. While iOS 12 won’t be available before the fall, it’s always interesting to get a sneak peek at the next version of iOS.
Apple’s senior vice president of Software Engineering Craig Federighi first talked about some numbers. 81 percent of iOS users are currently running iOS 11. 6 percent of Android users are currently on the last version.
“For iOS 12, we’re doubling down on performance,” Federighi said. iOS 12 is going to be available on all devices that currently support iOS 11.
It’s interesting the Federighi talked about iOS 12 on the iPhone 6 Plus. Apps launch 40 percent faster, the keyboard comes up 50 percent faster and opening the camera is 70 percent faster.
You get the idea, the big new feature of iOS 12 is performance and optimization.
But it doesn’t mean that Apple didn’t think about new features. Apple has created a new file format for augmented reality called USDZ. Adobe CTO Abhay Parasnis talked for a couple of minutes to announce that Adobe apps are going to support USDZ.
Apple is launching a new app to educate people about augmented reality. This app is called Measure and works pretty much like popular third-party app MeasureKit. While Apple says USDZ is a file format for augmented reality, Federighi also showed a USDZ 3D file in the middle of an Apple News article.
And the company is also updating ARKit with multiplayer augmented reality. You can get the same augmented reality experience with multiple devices. The company invited Martin Sanders from Lego to talk about ARKit. You can point an iPad at a Lego set to add virtual buildings and objects, and recreate a tiny little city.
“Over a trillion photos are captured on the iPhone each year,” Federighi said. Apple is updating search with iOS 12. While you’ve been able tp search for objects or categories, such as cars, dogs, beach and hiking, it’s been hard to find. Apple is going to add suggestions to improve discovery.
Apple is reusing an Apple Music idea and adding a “For You” tab. It’ll show you old albums, memories, photos with people you care about and more. For You can also suggest you to share photos with friends and family members. When you share them, it looks like it creates a link that you can send in iMessage. The other person will also get a suggestion to share photos back. It’s like shared albums, but a bit refined.
As for Siri, Apple is introducing shortcuts. It’s not just for voice, Apple is also adding shortcuts on the lock screen or in the search screen for instance. If you’re running late for a meeting, you’ll get a suggestion to send a text to the other person. Shortcuts on the lock screen are like app suggestions, but with more specific actions.
Apple will open up shortcuts to third-party developers to store information or set up shortcuts. Developers will be able to put an “Add to Siri” button in their apps. For instance, you can store your flight details under the “flight to Portland” shortcut. So if you ask Siri that phrase, you’ll get your flight details.
The Workflow team has been working on the Shortcuts app. It’s just like the automation app Workflow that Apple acquired a couple of years ago. But you can also configure connected devices using Shortcuts, and trigger shortcuts using the HomePod. So there you go, Apple is back in the voice assistant game with this new ecosystem of shortcuts.
Apple is also redesigning Apple News and the Stocks app. There’s a new sidebar in the News app to improve navigation. You’ll also get a sort of Yahoo Finance in the Stocks app with share prices, headlines, after-hour pricing. The Stocks app is coming to the iPad too.
As for iBooks, rumors were right. Apple is adding audio books to iBooks (and removing them from the Music app). And the company is also rebranding iBooks to Apple Books. Finally, Apple is adding support for third-party navigation apps in CarPlay.
After this quick rundown of Apple’s new apps, Federighi presented the other pillar of iOS 12 — smarter notifications, do not disturb improvements. If you turn on Do Not Disturb at night, you won’t get a wall of notifications if you want to check the time in the middle of the night. You can also set Do Not Disturb until you move to another place.
And developers cheered like crazy when Federighi presented grouped notifications. It’s a good way to stack similar notifications from the same app. You’ll be able to configure your notifications directly from the home screen.
Many accused Apple of not paying attention to the addictive aspect of smartphones. With Screen Time, your phone can give you an overview of things you do with your phone so that you waste less time mindlessly scrolling through feeds. You can also set up a time limit to receive a notification when you’ve been on Instagram for a while for instance. Obviously, Screen Tim means better parental controls. You can limit some apps, track your kid’s usage and more.
But let’s talk about the most important feature of iOS — animojis. Apple is adding new characters — a ghost, a koala, a tiger, a T-rex. Your phone will now track your tongue.
More importantly, you’ll be able to create your own Memoji. Apple is basically copying Snap’s Bitmoji (or the Xbox avatars or Nintendo’s Miis…). You can create your own avatar, add accessories and change clothes.
In Messages, there are new camera effects that work a bit like Instagram’s or Messenger’s filters, blending your Memoji on top of your face.
Switching gear a bit, Apple is overhauling FaceTime. You can now create a FaceTime group with 32 people. You can now switch from an iMessage conversation to a video chat without having to open another app. This is long overdue, and Houseparty is not going to be happy. It’ll also work on macOS and on the Apple Watch for the audio part.
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Apple is holding a keynote today at the San Jose Convention Center, and the company is expected to unveil new updates for iOS, macOS, tvOS, watchOS and maybe also some new hardware. At 10 AM PT (1 PM in New York, 6 PM in London, 7 PM in Paris), you’ll be able to watch the event as the company is streaming it live.
Apple is likely to talk about some new features for all its software platforms — WWDC is a developer conference after all. Rumor has it that Apple could also unveil some MacBook Pro update with new Intel processors.
If you have the most recent Apple TV, you can download the Apple Events app in the App Store. It lets you stream today’s event and rewatch old events. Users with old Apple TVs can simply turn on their devices. Apple is pushing out the “Apple Events” channel so that you can watch the event.
And if you don’t have an Apple TV, the company also lets you live-stream the event from the Apple Events section on its website. This video feed works in Safari and Microsoft Edge. And for the first time, Apple says that the video should also work in Google Chrome and Mozilla Firefox.
So to recap, here’s how you can watch today’s Apple event:
Of course, you also can read TechCrunch’s live blog if you’re stuck at work and really need our entertaining commentary track to help you get through your day. We have a big team in the room this year.
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