1010Computers | Computer Repair & IT Support

Pandora’s Podcast Genome Project goes live for all

Last month, Pandora announced it would soon be bringing its “Genome” technology to a new space outside of music: it would leverage a similar classification system to make podcast recommendations, too. Initially, the feature was only available to select users on mobile devices, ahead of a broader public launch. Today, Pandora says its Podcast Genome Project has gone live for all users.

Like Pandora’s Music Genome is its music information database capable of classifying songs across 450 different attributes — Pandora’s Podcast Genome Project is a cataloging system designed to evaluate content. But its focus is on audio programs instead of music.

The Podcast Genome Project can currently evaluate content across more than 1,500 attributes, including MPAA ratings, production style, content type, host profile and more, alongside other listener signals, like thumbs, skips, replays and others. It uses a combination of machine learning algorithms, natural language processing and collaborative filtering methods to help determine listener preferences, the company says.

Pandora then combines this data with human curation to make its podcast recommendations.

These recommendations are live now in the Pandora app’s “Browse” section, under the banner “Recommended Podcasts For You.” Podcasts will also be discoverable throughout the app in the Now Playing screen, search bar, in the podcast backstage passes and in the episode backstage passes.

At launch, the app is aggregating more than 100,000 podcast episodes in genres like News, True Crime, Sports, Comedy, Music, Business, Technology, Entertainment, Kids, Health and Science, the company adds.

Podcasters can also now ask to be included in Pandora’s app by filling out a form here.

Longer-term, a better recommendation system for podcasts could help Pandora as it becomes more integrated with its acquirer SiriusXM. The deal will likely bring SiriusXM’s exclusive programming to Pandora’s subscribers, which would greatly increase the number of audio programs available on its service. Putting the right programs in front of the most interested customers could then drive more people to upgrade to a paid subscription, impacting Pandora’s bottom line.

Powered by WPeMatico

Mobile payment co. Boku acquires Danal for up to $68M to add user authentication

After going public in the U.K. last year, Boku has made an acquisition to expand its carrier billing services, which let users bill to their mobile bills mobile content purchases from companies like Apple, Microsoft, Spotify and 152 other app and other content purveyors. Today, Boku announced the acquisition of Danal, Inc., a specialist in mobile identity and authentication services, so that it can offer more sophisticated transaction services and also to move into new areas.

Boku will pay up to $68 million for Danal, the company said. Specifically, the financial terms are described by Boku as a “reverse triangular merger” and include 26.7 million Boku common shares of $0.0001 each (“Common Shares”), $3 million of Boku warrants exercisable at 141p each and $1 million in cash, along with a deferred consideration of up to $64 million, “satisfied in Common Shares and warrants, dependent on Danal’s future performance,” which Boku also described as “challenging performance targets for Danal, thereby allowing both parties to share the benefits of efficiencies and growth.”

Danal, Boku said, will become a part of a U.S. subsidiary of Boku.

The market is not particularly excited by the deal it seems: the company’s stock has dropped by more than 23 percent in trading today. Boku currently has a market cap of around £168 million ($216 million), and it says that total payment volume in the 10 months to October was up 124 percent to $2.8 billion (versus $1.3 billion the year before), and monthly active users were 12.2 million in October, up 83 percent on a year before.

This is not Danal’s first transaction with a carrier billing service. In 2016, it sold a portion of its business, BilltoMobile, to Bango for $3.5 million.

Boku is buying the rest of the business left behind, with a view to building a bridge between the data that carriers have about their users and services that those users might engage with either on their mobile devices or through other digital channels. This could include expanding the range of purchases that you can make through carrier billing, but it could potentially also be applied to any service that either has a risk of fraud — such as financial or government-run services — or could use a carrier data to help authenticate the identity of the user.

“Charging purchases to your phone bill has proved a great way for the world’s largest digital companies to acquire and retain users, but has had fairly limited application outside digital content,” said Jon Prideaux, CEO of Boku, in a statement. “This Acquisition allows us to offer services that go further and to improve user quality for our customers while at the same time improving the mobile experience for users. Mobile commerce is booming, yet many tools were developed to support PC-based commerce. Danal has shown that MNO data can also combat fraud, reduce friction in signup and ensure regulatory compliance on mobile. These problems are relevant not just to our existing digital customers but also in other sectors including e-commerce, finance, transportation and government.”

Notably, this potentially could help Boku grow revenues in developed markets alongside the emerging markets where it is currently active.

Danal, based in San Jose, already counts financial institutions, government agencies and retailers as customers, including Western Union, BNP Paribas, PayPal, Square, MoneyGram, Login.gov and USAA.

Boku said Danal  generated revenue of $5.1 million and a loss before interest, taxation, depreciation and amortization of $5.2 million for the full year that ended December 31, 2017. Liabilities as of that date were $10.3 million.

The bigger picture for mobile payments are that while they continue to grow, they are still just around one-third of all e-commerce transactions, according to recent figures collected over the opening weekend of holiday sales.

Within that, billing to carriers is just one part of the overall mix, and after accounting for others in the transaction chain, it makes for thin margins. This explains partly why Boku would be working on adding new revenue streams. But in emerging markets, carrier billing is a popular alternative among users who may not have bank accounts and payment cards. This latest deal for Boku should help it in that area, too.

Powered by WPeMatico

Looker snags $103 million investment on $1.6 billion valuation

Looker has been helping customers visualize and understand their data for seven years, and today it got a big reward, a $103 million Series E investment on a $1.6 billion valuation.

The round was led by Premji Invest, with new investment from Cross Creek Advisors and participation from the company’s existing investors. With today’s investment, Looker has raised $280.5 million, according the company.

In spite of the large valuation, Looker CEO Frank Bien really wasn’t in the mood to focus on that particular number, which he said was arbitrary, based on the economic conditions at the time of the funding round. He said having an executive team old enough to remember the dot-com bubble from the late 1990s and the crash of 2008 keeps them grounded when it comes to those kinds of figures.

Instead, he preferred to concentrate on other numbers. He reported that the company has 1,600 customers now and just crossed the $100 million revenue run rate, a significant milestone for any enterprise SaaS company. What’s more, Bien reports revenue is still growing 70 percent year over year, so there’s plenty of room to keep this going.

He said he took such a large round because there was interest and he believed that it was prudent to take the investment as they move deeper into enterprise markets. “To grow effectively into enterprise customers, you have to build more product, and you have to hire sales teams that take longer to activate. So you look to grow into that, and that’s what we’re going to use this financing for,” Bien told TechCrunch.

He said it’s highly likely that this is the last private fundraising the company will undertake as it heads toward an IPO at some point in the future. “We would absolutely view this as our last round unless something drastic changed,” Bien said.

For now, he’s looking to build a mature company that is ready for the public markets whenever the time is right. That involves building internal processes of a public company even if they’re not there yet. “You create that maturity either way, and I think that’s what we’re doing. So when those markets look okay, you could look at that as another funding source,” he explained.

The company currently has around 600 employees. Bien indicated that they added 200 this year alone and expect to add additional headcount in 2019 as the business continues to grow and they can take advantage of this substantial cash infusion.

Powered by WPeMatico

Super Smash Bros. Ultimate is good, clean, butt-kicking fun

After a few days with the game, I’m no expert. Hell, I’m not even entirely sure I’m confident enough to take on all comers. I am, however, most definitely hooked. This scrappy little gaming upstart just might have a future ahead of it, after all.

I admit that I’ve not played a Smash Bros. title in…well, it’s been a while, aside from the little bit of game time I’ve had with Ultimate in various demos since the game was unveiled at E3 earlier this year. If you find yourself in a similar boat, the title plays like a fun bit of chaos out of the box.

Try to remember just how much Nintendo managed to pack into previous installments. Now multiply that by a few orders of magnitude, and you should begin to approximate how much is packed into a single screen for Ultimate. I recommend playing the first couple of rounds alone in the comfort of your own home, where no one can make fun of you.

After a few times knocked into the abyss, however, this will come back to you. The button scheme, the combos, how to rebound after some adorable Pokémon hurls you over the side like a mustachioed rag doll.

Of course, one of the series’ hallmarks has always been its ability to appeal to the button mashers as much as the hardcore gaming crowd. That holds with Ultimate. You can still inflict a fair bit of damage on the opposing side with some ham-handed controller slamming. Heck, with enough finesse, you might even trick them into believing you’ve got some clue about what you’re doing.

Once you’ve mastered the basics, be prepared to be overwhelmed. One of the fundamental keys to Nintendo’s prolonged success is maintaining the basic building blocks of IP, while upping the ante with each subsequent interaction. Like Zelda Breath of Wild and Super Mario Galaxy, Nintendo’s done its best to make the title as expansive as possible. Of course, that plays out quite different with a fighting game than an open-ended sandbox title.

Here that means a ridiculous 74 characters at launch (including downloadable content). The list includes all characters from past versions, with several new additions. The series has always played into that old fanfic favorite of getting all of your favorite characters in one place to beat the ever-living snot out each. With Ultimate, the selection spans a broad array of popular franchises, including Mario, Zelda, Street Fighter, Metroid, Sonic, Mega Man, Pokémon and Donkey Kong.

The list goes on and on and on, but here’s a pretty handy guide, including in which installment a given character was introduced.

Ultimate also features modes galore. The basic, however, is the most familiar. Simply stated, you choose a stage and a fighter and do whatever you can to knock your opponent off the platform. The more times you connect, the more damage you do — and the more likely you are to deplete their life force with every subsequent toss.

The stages (100 in all) themselves are as diverse as the fighters, each playing out like a love letter to Nintendo’s past. And there are some pretty deep cuts, from the Living Room in Nintendogs to a level of the 1984 primary colored Pac-Man arcade title, Pac-Land (I could’ve sworn I was the last person alive who had any recollection of that game).

The levels are as dynamic as the fighters. That ranges from the simple speeding freight in Zelda’s Spirit Train, to, in many cases, having the ground seismically shift beneath your feet. The touches are clever in many cases, including Dream Land GB (Game Boy) and Flat Zone X (Game & Watch), which maintain the monochrome screens of their predecessors and allow you to play in — and in some cases around — the old-school console. The developers appear to have had every bit as fun designing the levels as players will have playing them.

Add to that a huge arsenal of items, from Pokeballs to Nintendogs who temporarily block the action, and you’ve got a lot jam-packed into a single frame. Sure, one of the Switch’s best features is the ability to play on the go, but you’re really going to want to experience this thing plugged into a bigger screen.

Between stages, you’ll find yourself pitted against a new challenger. Defeat them in a quick one-on-one, and they’ll be added to your roster. Lose, and they’ll come around for another challenge later on.

A few days in, and I’ve barely even begun to scratch the service on this thing. Devin’s getting ready to do a much deeper dive on the title, including the half-dozen different modes, featuring things like Spirits, collectable characters that add attack and defense bonuses to your fighters.

Sure, things don’t always turn out well when nerds get exactly what they want, but Super Smash Bros. Ultimate is fan service in the best possible sense of the term. The title offers longtime Nintendo devotees exactly what they’re looking for — and then some.

Powered by WPeMatico

LeanIX, the SaaS that lets enterprises map out their software architecture, closes $30M Series C

LeanIX, the Software-as-a-Service for “Enterprise Architecture Management,” has closed $30 million in Series C funding.

The round is led by Insight Venture Partners, with participation from previous investors Deutsche Telekom Capital Partners (DTCP), Capnamic Ventures and Iris Capital. It brings LeanIX’s total funding to nearly $40 million since the German company was founded in 2012.

Operating in the enterprise architecture space, previously the domain of a company’s IT team only, LeanIX’s SaaS might well be described as a “Google Maps for IT architectures.”

The software lets enterprises map out all of the legacy software or modern SaaS that the organisation is run on, including creating meta data on things like what business process it is used for or capable of supporting, what tech (and version) powers it, what teams are using or have access to it, who is responsible for it, as well as how the different architecture fits together.

From this vantage point, enterprises can not only keep a better handle on all of the software from different vendors they are buying in, including how that differs or might be better utilised across distributed teams, but also act in a more nimble way in terms of how they adopt new solutions or decommission legacy ones.

In a call with André Christ, co-founder and CEO, he described LeanIX as providing a “single source of truth” for an enterprise’s architecture. He also explained that the SaaS takes a semi-automatic approach to how it maps out that data. A lot of the initial data entry will need to be done manually, but this is designed to be done collaboratively across an organisation and supported by an “easy-to-use UX,” while LeanIX also extracts some data automatically via integrations with ServiceNow (e.g. scanning software on servers) or Signavio (e.g. how IT Systems are used in Business Processes).

More broadly, Christ tells me that the need for a solution like LeanIX is only increasing, as enterprise architecture has shifted away from monolithic vendors and software to the use of a sprawling array of cloud or on-premise software where each typically does one job or business process really well, rather than many.

“With the rising adoption of SaaS, multi-cloud and microservices, an agile management of the Enterprise Architecture is harder to achieve but more important than ever before,” he says. “Any company in any industry using more than a hundred applications is facing this challenge. That’s why the opportunity is huge for LeanIX to define and own this category.”

To that end, LeanIX says the investment will be used to accelerate growth in the U.S. and for continued product innovation. Meanwhile, the company says that in 2018 it achieved several major milestones, including doubling its global customer base, launching operations in Boston and expanding its global headcount with the appointment of several senior-level executives. Enterprises using LeanIX include Adidas, DHL, Merck and Santander, with strategic partnerships with Deloitte, ServiceNow and PwC, among others.

“For businesses today, effective enterprise architecture management is critical for driving digital transformation, and requires robust tools that enable collaboration and agility,” said Teddie Wardi, principal at Insight Venture Partners, in a statement. “LeanIX is a pioneer in the space of next-generation EA tools, achieved staggering growth over the last year, and is the trusted partner for some of today’s largest and most complex organizations. We look forward to supporting its continued growth and success as one of the world’s leading software solutions for the modernization of IT architectures.”

Powered by WPeMatico

Chinese stocks plummet as Huawei CFO arrest raises trade fears

A string of Chinese stocks fell hard on Thursday after the arrest of Huawei’s chief financial officer Meng Wanzhou in Vancouver deepened concerns over U.S.-China trade tensions.

The Hang Seng China Enterprises Index of Chinese companies listed in Hong Kong was off 2.76 percent as of 12:40 p.m. On the Mainland side, the CSI 300 index of the top 300 stocks trading in Shanghai and Shenzhen fell 2.1 percent. The U.S. stock market is closed Wednesday to honor former U.S. President George H.W. Bush.

The crash arrived after Canadian officials detained Meng, daughter of Huawei’s founder and chief executive officer Ren Zhengfei, on suspicion that Huawei has violated American sanctions on Iran. Meng is facing extradition to the U.S.

Shares of Huawei’s main rival ZTE nose-dived nearly 6 percent in Hong Kong by midday. Meng’s news also hit the suppliers of employee-owned Huawei across the Asian stock markets. Among the worst performers is Shennan Circuit, which slipped nearly 10 percent in Shenzhen as of this writing.

zte stock huawei

Huawei and its main rival ZTE have been targets of the U.S. government that worries about the alleged ties between the telecom equipment makers and the Chinese government. The U.S.’s ban on ZTE sparks concerns that Huawei will face a similar fate. In April, the U.S. Department of Commerce announced a seven-year ban that would restrict American component makers from selling to ZTE, which in 2017 pleaded guilty to violating sanctions on Iran and North Korea.

Chinese stocks had been on a downward trend prior to Meng’s arrest as a result of rising U.S. tariffs over the last few months. In October, the Shanghai benchmark index dropped to a four-year low.

Updated with charts on HSCEI and ZTE.

Powered by WPeMatico

Duet Display 2 uses hardware acceleration to catch up with Luna Display

Duet Display is an app that lets you turn your iPad into a second Mac monitor. And the team behind it just released a major update that makes it much more efficient — it consumes less CPU resources and is now recognized as a true external display.

If you’ve used Duet Display over the past few years, you may have seen a change that made it worse, not better. At some point, Apple updated macOS and broke Duet Display’s method.

Duet Display had to use AirPlay as a fallback method. It made the app much less versatile as you were restricted to a handful of 16:9 resolutions with black bars.

But this is a thing of the past as Duet Display found a way to leverage GPU acceleration. It means that your iPad now appears as a display in macOS settings. It also should be more energy-efficient. In my experience, it’s now much closer to a normal external display. If you’re traveling and need a lot of screen real estate, it’s a good solution.

Luna Display has been able to do the same thing using a hardware dongle. Duet Display is now catching up with its competitor by releasing this update.

Version 2.0 is a free update. Make sure to download the latest version on your iPad and your Mac. For new users, Duet Display costs $10. You can optionally pay $20 or $25 per year for additional features, such as wireless connectivity and Apple Pencil support.

Update: Here’s what Duet Display has to say about Luna Display:

To be clear, it’s not catch up. We are faster, entirely in software & cost nearly 10 times less, so more like Luna is obsolete

— Duet Display (@duetdisplay) December 5, 2018

Powered by WPeMatico

Still a year away from launch, Meg Whitman and Jeffrey Katzenberg’s Quibi keeps adding talent

Video won’t start rolling on Meg Whitman and Jeffrey Katzenberg’s new bite-sized streaming service with the billion-dollar backing until the end of 2019, but talent keeps signing up to come along for their ride into the future of serialization.

The latest marquee director to sign on the dotted line with Quibi is Catherine Hardwicke, who will be helming a story around the creation of an artificial intelligence with the working title “How They Made Her,” according to an announcement from Katzenberg onstage at the Variety Innovate summit.

Hardwicke, who directed “Thirteen,” “Lords of Dogtown” and, most famously, “Twilight,” is joining Antoine Fuqua, Guillermo del Toro, Sam Raimi and Lena Waithe in an attempt to answer the question of whether Whitman and Katzenberg’s gamble on premium (up to $6 million per episode) short-form storytelling is a quixotic quest or a quintessential viewing experience for a new generation of media consumers.

Katzenberg also revealed in a LinkedIn post that Quibi would be working on a basketball-related series with Steph Curry’s production company. He wrote:

I announced a new docu-series by Whistle called “Benedict Men” coming exclusively to Quibi. “Benedict Men” will be executive produced by Stephen Curry’s Unanimous Media and will give viewers an inside look at one of the most unique high school basketball teams in America at St. Benedict’s Prep in Newark, New Jersey.

St. Benedict’s Prep is an all-boys secondary school founded on the core belief ‘What Hurts My Brother Hurts Me,’ and aims to foster a legacy of strong character, community, leadership, and faith. As one of the top athletic high schools with a storied basketball program and the highest graduation rate in New Jersey, the series will follow the brotherhood of young men who seek to balance life in complicated surroundings.

In some ways, the big adventure backed by Katzenberg, the former chairman of Walt Disney Studios and founder of WndrCo, and every major Hollywood studio — including Disney, 21st Century Fox, Entertainment One, NBCUniversal, Sony Pictures Entertainment and Alibaba Goldman Sachs — is the latest in an everything old is new again refrain.

If blogs reinvented printed media, and podcasts and music streaming reinvented radio, why can’t Quibi reinvent serialized storytelling.

Again and again, Whitman and Katzenberg returned to an analogy from the early days of the cable revolution. “We’re not short form, we’re Quibi,” said Whitman, echoing the tagline that HBO made famous in its early advertising blitzes. That Whitman and Katzenberg’s project to take what HBO did for premium television and apply that to mobile media is ambitious. Now industry-watchers will have to wait until 2019 at the earliest to see if it’s also successful.

In the interview onstage at a Variety event on artificial intelligence in media, Katzenberg cited Dan Brown’s “The Da Vinci Code” as something of an inspiration — noting that the book had more than 100 chapters for its 500 pages of text. But Katzenberg could have gone back even further to the days of Dickens and his serialized entertainments.

And right now for the entertainment business it really is the best of times and the worst of times. Traditional Hollywood studios are seeing new players like Netflix, Amazon, Apple and others all trying to drink their milkshake. And, for the most part, these studios and their new telecom owners are woefully ill-equipped to fight these big technology platforms at their own game. 

Taking the long view of entertainment history, Katzenberg is hoping to win networks with not just a new skin for the old ceremony of watching entertainment but with a throwback to old style deal-making. The term serialization here takes on greater meaning. 

Quibi is offering its production partners a sweetheart deal. After seven years the production company behind the Quibi shows will own their intellectual property, and after two years those producers will be able to repackage the Quibi content back into long-form series and pitch them for distribution to other platforms. Not only that, but Quibi is fronting the money for over 100 percent of the production.

Katzenberg said that it “will create the most powerful syndicated marketplace” Hollywood has seen in decades. It’s a sort of anti-Netflix model where Katzenberg and Whitman view Quibi as a platform where creators and talent will want to come. “We are betting on the success of the platform — and by the way, it worked brilliantly in the ’60s and ’70s and ’80s.” Katzenberg said. “Hundreds of TV shows were tremendous successes and [like the networks then] we don’t want to compete with our suppliers.”

In addition to the business model innovations (or throwbacks, depending on how one looks at it), Quibi is being built from the ground up with a technology stack that will leverage new technologies like 5G broadband, and big data and analytics, according to Whitman.

Indeed, launching the first platform built without an existing stable of content means that Quibi is preparing 5,000 unique pieces of content to go up when it pulls the curtains back on its service in late 2019 or early 2020, Whitman said.

And the company is looking to big telecommunications companies like Verizon (my corporate overlord’s corporate overlord) and AT&T as partners to help it get to market. Since those networks need something to do with all the 5G capacity they’re building out, high-quality streaming content that’s replete with meta-tags to monitor and manage how an audience is spending their time is a compelling proposition.

“We want to work to have video that looks good on mobile [and] ramp up content in terms of quantity and quality,” Whitman said. That quality extends to things like the user interface, search features and analytics.

“We have to have a different search and find metaphor,” Whitman said. “It takes eight minutes to find what you’re looking for on Netflix… We will be able to instrument this with data on what people are watching and using that in our recommendation engine.”

Questions remain about the service’s viability. Like what role will the telcos actually play in distribution and development? Can Quibi avoid the Hulu problem where the various investors are able to overcome their own entrenched interests to work for the viability of the platform? And do consumers even want a premium experience on mobile given the new kinds of stars that are made through the immediacy and accessibility that technology platforms like YouTube, Instagram and Snap offer?

“Where the fish are today is a phenomenal environment,” Katzenberg said of the current short-form content market. “But it is an ocean. We need to find a place where there are these premium services.”

Powered by WPeMatico

You can now once again flip the camera during FaceTime calls with just one tap

With the release of iOS 12, Apple hid the button that lets you jump from front camera to rear camera (or vice versa) during a FaceTime call. Previously a one-click thing, it was suddenly shoved away into a menu as if it wasn’t something you might use a half dozen times per call.

Don’t like the change? Good news! Apple is undoing it.

As of iOS 12.1.1, released today, the camera swap button is returning to the main call screen. Basically every FaceTime call I’ve had since this change was made has started with someone asking “Wait, how do I flip the screen. What the hell, where’d that button go?” so changing this back is the only right call.

This build also reintroduces the ability to take Live Photo captures during a one-on-one FaceTime call, if both people in the call have the feature toggled on. Don’t want anyone grabbing Live Photos mid-chat? A switch in FaceTime’s settings lets you disable it.

Beyond those two things, this update mostly polishes up existing features. According to the patch notes: real-time text now works when using Wi-Fi calling, Dual SIM support has been added for additional carriers, you can now hide the sidebar in the News app on the iPad and it has all the usual bug/performance fixes.

Powered by WPeMatico

Apple is starting to sell its first iPhone XR case, and it’s clear so you can show off your bright new phone

Apple’s new iPhone XR comes in a half dozen colors, including blue, yellow, red and coral. In fact, the colors are sufficiently fresh that it’d be kind of silly to buy a traditional phone case that would protect it but also hide if from plain view.

It’s for this reason that Apple just began selling a clear case, which, because it is Apple, sounds special despite being a clear plastic case. Think “thin, light, and easy to grip,” and “crafted with a blend of optically clear polycarbonate and flexible TPU materials, so the case fits right over the buttons for easy use.”

Also, a scratch-resistant coating has been applied not only to the exterior, but also to the interior.

Of course, a feature that early customers of the phone will appreciate even more is the ability to wirelessly charge their phones without having to remove the case.

They’ll also like the price, presumably. The new clear case is just $39. Indeed, the company introduced the iPhone XR in mid September as a lower-cost alternative to the iPhone XS Max.

Not that any version is exactly cheap — the IPhone XR is retailing right now for $749; the iPhone XS is $999; the iPhone XS Max, a dual-SIM iPhone that was also introduced in mid-September, starts at $1,099.

Powered by WPeMatico