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Invisible AI uses computer vision to help (but hopefully not nag) assembly line workers

“Assembly” may sound like one of the simpler tests in the manufacturing process, but as anyone who’s ever put together a piece of flat-pack furniture knows, it can be surprisingly (and frustratingly) complex. Invisible AI is a startup that aims to monitor people doing assembly tasks using computer vision, helping maintain safety and efficiency — without succumbing to the obvious all-seeing-eye pitfalls. A $3.6 million seed round ought to help get them going.

The company makes self-contained camera-computer units that run highly optimized computer vision algorithms to track the movements of the people they see. By comparing those movements with a set of canonical ones (someone performing the task correctly), the system can watch for mistakes or identify other problems in the workflow — missing parts, injuries and so on.

Obviously, right at the outset, this sounds like the kind of thing that results in a pitiless computer overseer that punishes workers every time they fall below an artificial and constantly rising standard — and Amazon has probably already patented that. But co-founder and CEO Eric Danziger was eager to explain that this isn’t the idea at all.

“The most important parts of this product are for the operators themselves. This is skilled labor, and they have a lot of pride in their work,” he said. “They’re the ones in the trenches doing the work, and catching and correcting mistakes is a big part of it.”

“These assembly jobs are pretty athletic and fast-paced. You have to remember the 15 steps you have to do, then move on to the next one, and that might be a totally different variation. The challenge is keeping all that in your head,” he continued. “The goal is to be a part of that loop in real time. When they’re about to move on to the next piece we can provide a double check and say, ‘Hey, we think you missed step 8.’ That can save a huge amount of pain. It might be as simple as plugging in a cable, but catching it there is huge — if it’s after the vehicle has been assembled, you’d have to tear it down again.”

This kind of body tracking exists in various forms and for various reasons; Veo Robotics, for instance, uses depth sensors to track an operator and robot’s exact positions to dynamically prevent collisions.

But the challenge at the industrial scale is less “how do we track a person’s movements in the first place” than “how can we easily deploy and apply the results of tracking a person’s movements.” After all, it does no good if the system takes a month to install and days to reprogram. So Invisible AI focused on simplicity of installation and administration, with no code needed and entirely edge-based computer vision.

“The goal was to make it as easy to deploy as possible. You buy a camera from us, with compute and everything built in. You install it in your facility, you show it a few examples of the assembly process, then you annotate them. And that’s less complicated than it sounds,” Danziger explained. “Within something like an hour they can be up and running.”

Once the camera and machine learning system is set up, it’s really not such a difficult problem for it to be working on. Tracking human movements is a fairly straightforward task for a smart camera these days, and comparing those movements to an example set is comparatively easy, as well. There’s no “creativity” involved, like trying to guess what a person is doing or match it to some huge library of gestures, as you might find in an AI dedicated to captioning video or interpreting sign language (both still very much works in progress elsewhere in the research community).

As for privacy and the possibility of being unnerved by being on camera constantly, that’s something that has to be addressed by the companies using this technology. There’s a distinct possibility for good, but also for evil, like pretty much any new tech.

One of Invisible’s early partners is Toyota, which has been both an early adopter and skeptic when it comes to AI and automation. Their philosophy, one that has been arrived at after some experimentation, is one of empowering expert workers. A tool like this is an opportunity to provide systematic improvement that’s based on what those workers already do.

It’s easy to imagine a version of this system where, like in Amazon’s warehouses, workers are pushed to meet nearly inhuman quotas through ruthless optimization. But Danziger said that a more likely outcome, based on anecdotes from companies he’s worked with already, is more about sourcing improvements from the workers themselves.

Having built a product day in and day out year after year, these are employees with deep and highly specific knowledge on how to do it right, and that knowledge can be difficult to pass on formally. “Hold the piece like this when you bolt it or your elbow will get in the way” is easy to say in training but not so easy to make standard practice. Invisible AI’s posture and position detection could help with that.

“We see less of a focus on cycle time for an individual, and more like, streamlining steps, avoiding repetitive stress, etc.,” Danziger said.

Importantly, this kind of capability can be offered with a code-free, compact device that requires no connection except to an intranet of some kind to send its results to. There’s no need to stream the video to the cloud for analysis; footage and metadata are both kept totally on-premise if desired.

Like any compelling new tech, the possibilities for abuse are there, but they are not — unlike an endeavor like Clearview AI — built for abuse.

“It’s a fine line. It definitely reflects the companies it’s deployed in,” Danziger said. “The companies we interact with really value their employees and want them to be as respected and engaged in the process as possible. This helps them with that.”

The $3.6 million seed round was led by 8VC, with participating investors including iRobot Corporation, K9 Ventures, Sierra Ventures and Slow Ventures.

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Google delays Android 11 by a month

Google today announced that it is extending the preview period of Android 11 by about a month. So instead of launching a beta this month, as it had previously planned, it’ll release a fourth developer preview today instead. The first beta will officially launch on June 3, during an Android -centric online event it’ll hold in lieu of its I/O developer conference.

“When we started planning Android 11, we didn’t expect the kinds of changes that would find their way to all of us, across nearly every region in the world,” Google’s Android team writes today. “These have challenged us to stay flexible and find new ways to work together, especially with our developer community. To help us meet those challenges we’re announcing an update to our release timeline.”

Google notes that it wants to meet the needs of the Android ecosystem, which has obviously started work on early app testing for Android 11 based on the company’s guidance, with the current environment during the coronavirus pandemic and the other priorities that come with that. Delaying the release by a month seems like a reasonable approach in this context.

Google says developers should target the Beta 1 release date of June 3 for releasing a compatible app to gather feedback from the larger group of Android Beta users. And that group will be larger because, like with previous releases, Google will make over-the-air updates available to users who opt in to the beta and have a compatible device. The list of compatible devices for the beta remains to be seen, but it’ll likely include all recent Pixel phones, starting with the Pixel 2.

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Microsoft to open first data center in New Zealand as cloud usage grows

In spite of being in the midst of a pandemic sowing economic uncertainty, one area that continues to thrive is cloud computing. Perhaps that explains why Microsoft, which saw Azure grow 59% in its most recent earnings report, announced plans to open a new data center in New Zealand once it receives approval from the Overseas Investment Office.

“This significant investment in New Zealand’s digital infrastructure is a testament to the remarkable spirit of New Zealand’s innovation and reflects how we’re pushing the boundaries of what is possible as a nation,” Vanessa Sorenson, general manager at Microsoft New Zealand said in a statement.

The company sees this project against the backdrop of accelerating digital transformation that we are seeing as the pandemic forces companies to move to the cloud more quickly with employees often spread out and unable to work in offices around the world.

As CEO Satya Nadella noted on Twitter, this should help companies in New Zealand that are in the midst of this transformation. “Now more than ever, we’re seeing the power of digital transformation, and today we’re announcing a new datacenter region in New Zealand to help every organization in the country build their own digital capability,” Nadella tweeted.

The company wants to do more than simply build a data center. It will make this part of a broader investment across the country, including skills training and reducing the environmental footprint of the data center.

Once New Zealand comes on board, the company will boast 60 regions covering 140 countries around the world. The new data center won’t just be about Azure, either. It will help fuel usage of Office 365 and the Dynamics 365 back-office products, as well.

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GitHub gets a built-in IDE with Codespaces, discussion forums and more

Under different circumstances, GitHub would be hosting its Satellite conference in Paris this week. Like so many other events, GitHub decided to switch Satellite to a virtual event, but that isn’t stopping the Microsoft-owned company from announcing quite a bit of news this week.

The highlight of GitHub’s announcement is surely the launch of GitHub Codespaces, which gives developers a full cloud-hosted development environment in the cloud, based on Microsoft’s VS Code editor. If that name sounds familiar, that’s likely because Microsoft itself rebranded Visual Studio Code Online to Visual Studio Codespaces a week ago — and GitHub is essentially taking the same concepts and technology and is now integrating it directly inside its service. If you’ve seen VS Online/Codespaces before, the GitHub environment will look very similar.

Contributing code to a community can be hard. Every repository has its own way of configuring a dev environment, which often requires dozens of steps before you can write any code,” writes Shanku Niyogi, GitHub’s SVP of Product, in today’s announcement. “Even worse, sometimes the environment of two projects you are working on conflict with one another. GitHub Codespaces gives you a fully-featured cloud-hosted dev environment that spins up in seconds, directly within GitHub, so you can start contributing to a project right away.”

Currently, GitHub Codespaces is in beta and available for free. The company hasn’t set any pricing for the service once it goes live, but Niyogi says the pricing will look similar to that of GitHub Actions, where it charges for computationally intensive tasks like builds. Microsoft currently charges VS Codespaces users by the hour and depending on the kind of virtual machine they are using.

The other major new feature the company is announcing today is GitHub Discussions. These are essentially discussion forums for a given project. While GitHub already allowed for some degree of conversation around code through issues and pull requests, Discussions are meant to enable unstructured threaded conversations. They also lend themselves to Q&As, and GitHub notes that they can be a good place for maintaining FAQs and other documents.

Currently, Discussions are in beta for open-source communities and will be available for other projects soon.

On the security front, GitHub is also announcing two new features: code scanning and secret scanning. Code scanning checks your code for potential security vulnerabilities. It’s powered by CodeQL and free for open-source projects. Secret scanning is now available for private repositories (a similar feature has been available for public projects since 2018). Both of these features are part of GitHub Advanced Security.

As for GitHub’s enterprise customers, the company today announced the launch of Private Instances, a new fully managed service for enterprise customers that want to use GitHub in the cloud but know that their code is fully isolated from the rest of the company’s users. “Private Instances provides enhanced security, compliance, and policy features including bring-your-own-key encryption, backup archiving, and compliance with regional data sovereignty requirements,” GitHub explains in today’s announcement.

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Kairn is a new task manager focused on speed

Meet Kairn, a new startup coming out of stealth today with a sneak peek of what the company has been working on. As Wunderlist shuts down, Kairn wants to prove that there’s still room for an innovative task-management service.

“We’re building a task manager that is smart and focused on capturing tasks,” co-founder and CEO Patricia Bernasconi told me. The startup is backed by eFounders, a startup studio that has been building popular software-as-a-service startups over the past few years.

And it starts with three integrations with third-party services — Slack, WhatsApp and Gmail. If you star an email conversation in Gmail, it’ll automatically create a task in Kairn. Similarly, if you star a message in Slack, it’ll end up in your to-do list. With WhatsApp, you can forward a message to a bot to capture it in Kairn.

“You don’t have to switch apps constantly and you create tasks on the fly,” Bernasconi said.

And you can always trigger the Kairn quick add window on your computer to add a task when you’re using another app. The idea is that it should be as easy as possible to enter tasks in your task repository — Kairn in this case.

After that, you can open the main Kairn desktop app and dig through your task inbox to see what you should do. You can filter tasks by origin application and you can click on a task to look at the context of an email thread or a Slack message, for instance.

Kairn then lets you move tasks to the main list, “My Day.” It works pretty much like Wunderlist or Microsoft To Do — once per day, you can curate a list of tasks and then go through the list during your day.

The product is quite new, as the company started development in April — beta testing will start in the coming weeks. But the idea is to iterate quickly and release new features as soon as they’re ready.

For instance, the mobile app is still in the works. There will be more ways to add tasks in the future as well. You could imagine highlighting text in your browser to create a task based on that text selection.

Over time, Kairn wants to become a full-fledged task-management service. You’ll be able to assign tasks and use it for complex project management scenarios. We’ll keep an eye on the startup to see where they’re heading.

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New studio Modern Games acquires Beasts of Balance

Modern Games is a new studio working to create games that combine physical and digital play.

The company was founded by husband-and-wife team Justin and Amanda Kifer — serial entrepreneurs who previously launched companies including Citizen Local (acquired by MyLife in 2011) and Fidgetly, a fidget spinner company that also created a motion controller for iOS and Android games.

It sounds like the Kifers have a number of new titles in development, but the company is announcing today that it has acquired and is relaunching an existing game, Beasts of Balance.

The game was first released by Sensible Object in 2016. As demonstrated for me by Justin Kifer (the startup’s CEO), Beasts of Balance involves stacking physical animal pieces, while also scanning them into a companion app that keeps score and brings their fantastical skills to life. The basic game costs $99 (currently on sale for $79), and players can purchase expansion packs to get additional accessories, beasts and other “artefacts.”

The other Modern Games titles released this year will be purely physical board and card games, released under its Modern Games [Analog] brand. Kifer told me that the company’s big “flagship” launch is planned for 2021, with a mobile game that involves augmented reality and connected objects, and that takes place in a rich science fiction/fantasy world. In fact, Kifer’s even writing a series of young adult novels to flesh out the setting.

“I want people to think of Modern Games as a studio that is working hard every day push the boundaries what it is to play a game,” he said.

Beasts of Balance

Image Credits: Modern Games

Kifer suggested that by combining physical and digital gameplay, Modern Games’ titles will have the real-world social component of a traditional tabletop game while taking advantage of gameplay that’s also possible digitally.

Kifer also said that by always starting with a core physical product that players need to buy, the company can avoid having to go the free-to-play route adopted by most mobile games. At the same time, he also emphasized that the company will keep the games relatively affordable, with a sub-$40 price for core products. (There were will be additional monetization through physical and digital add-ons.)

On the other hand, our remote demo made it clear that there’s a downside to relying on a physical products — since we weren’t in the same room (and, given COVID-19, are unlikely to be anytime soon), Kifer and I couldn’t actually play the game together.

“The games that we’re working on right now are also multi-player,” Kifer said when I pointed this out. “They’re games that could be played in proximity to other others, but they don’t have to be. For us, it’s all about bringing people together in ways that are inherently social, but it doesn’t necessarily mean physically co-located.”

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Run:AI brings virtualization to GPUs running Kubernetes workloads

In the early 2000s, VMware introduced the world to virtual servers that allowed IT to make more efficient use of idle server capacity. Today, Run:AI is introducing that same concept to GPUs running containerized machine learning projects on Kubernetes.

This should enable data science teams to have access to more resources than they would normally get were they simply allocated a certain number of available GPUs. Company CEO and co-founder Omri Geller says his company believes that part of the issue in getting AI projects to market is due to static resource allocation holding back data science teams.

“There are many times when those important and expensive computer sources are sitting idle, while at the same time, other users that might need more compute power since they need to run more experiments and don’t have access to available resources because they are part of a static assignment,” Geller explained.

To solve that issue of static resource allocation, Run:AI came up with a solution to virtualize those GPU resources, whether on prem or in the cloud, and let IT define by policy how those resources should be divided.

“There is a need for a specific virtualization approaches for AI and actively managed orchestration and scheduling of those GPU resources, while providing the visibility and control over those compute resources to IT organizations and AI administrators,” he said.

Run:AI creates a resource pool, which allocates based on need. Image Credits Run:AI

Run:AI built a solution to bridge this gap between the resources IT is providing to data science teams and what they require to run a given job, while still giving IT some control over defining how that works.

“We really help companies get much more out of their infrastructure, and we do it by really abstracting the hardware from the data science, meaning you can simply run your experiment without thinking about the underlying hardware, and at any moment in time you can consume as much compute power as you need,” he said.

While the company is still in its early stages, and the current economic situation is hitting everyone hard, Geller sees a place for a solution like Run:AI because it gives customers the capacity to make the most out of existing resources, while making data science teams run more efficiently.

He also is taking a realistic long view when it comes to customer acquisition during this time. “These are challenging times for everyone,” he says. “We have plans for longer time partnerships with our customers that are not optimized for short term revenues.”

Run:AI was founded in 2018. It has raised $13 million, according to Geller. The company is based in Israel with offices in the United States. It currently has 25 employees and a few dozen customers.

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The rise of the human-centric CEO

Romeen Sheth
Contributor

Romeen Sheth is president of Metasys, a workforce-management firm based in Atlanta.

Steve Schlafman
Contributor

Steve Schlafman is founder, coach and angel investor at High Output, a boutique leadership-development company based in NYC.

Peacetime CEO/Wartime CEO by Ben Horowitz is one of the most commonly cited management think pieces of the last decade.

And for good reason; Horowitz surfaced a fundamental distinction in operating philosophy that is necessary for companies to survive, reinvent and ultimately win when macroeconomic environments shift. The framework is especially useful given how counterintuitive the advice is — behaviors of a peacetime CEO and wartime CEO are often on diametrically opposite sides of the spectrum; it is rare to find a CEO who can successfully emulate both personas.

While in concept it is easy to understand these principles, as with most things in life, nothing can replace the visceral comprehension that comes via learned experience. We are at the onset of enduring the most challenging startup environment of (at least) the last 15 years. COVID-19 is an indiscriminate event that is systematically wiping out businesses, whether “atoms” or “bits.”

For most startup operators, this is the first taste of true systematic adversity. The undercurrents of frothy valuations, the social milieu of early-stage investing and stores of excess capital are coming to a grinding halt as the bull market of the last 12 years is dramatically disrupted. We have an entire generation of founders/CEOs who may conceptually understand the peacetime CEO/wartime CEO ethos, but now, they’re going to actually live it. At the same time as every other founder/CEO. Brutal.

Since the onset of COVID-19, we have spoken to more than 100 founders and CEOs. Naturally, we are hearing frequent allusions to peacetime CEO/wartime CEO as a framework to help navigate the landscape. We’ve even used it over the last few months. While we believe it is a helpful framework, it is also incomplete. Further, we believe its application can lead to deeply problematic outcomes.

At a micro level, the misplaced application of peacetime CEO/wartime CEO can fundamentally change a company for the worse. A wartime CEO, as Horowitz notes, is “completely intolerant, rarely speaks in a normal tone, sometimes uses profanity purposefully, heightens contradictions, and neither indulges consensus building nor tolerates disagreements.” In the strictest application, we are seeing this align with a common false trope that has plagued the tech industry: “To change the world like Steve Jobs, I need to emulate all aspects of Steve Jobs’ personality.” A classic logical fallacy many founders/CEOs have learned the hard way — if you emulate all aspects of Steve Jobs’ personality, it doesn’t mean you will change the world like he did.

Each company is driven by its own unique culture and values — in a crisis situation, while it is important to be adept and agile, it’s equally, if not more important, to triple down on the strongest elements of your culture established pre-crisis. Many of the strongest founders/CEOs we have had the pleasure of coaching and investing in are uniquely world-class in their patience and tolerance, their ability to make the abnormal normal and their commitment to inspire with clarity. It is the adherence to these principles that will help carry their companies through this time.

At a macro level, peacetime CEO/wartime CEO conjures outdated themes that are at best inaccurate, and at worst, counterproductive. War implies “destruction, ruthlessness, blood, death;” there is an innate sense of machismo and bravado in this language reinforcing a homogeneous tech community. This type of vernacular and attitude increases barriers to a more inclusive community excluding women and underrepresented minority participation.

Now is the time for us to propagate community, resourcefulness and generosity.

One of the most common takeaways we have heard in reference to the framework is, “now is the time when real founders are made.” If Rent the Runway, ClassPass, Away, the Wing and the countless other women-led/minority-led startups that have been adversely affected by COVID-19 are not able to bounce back, we highly doubt it is because “they weren’t able to cut it as real founders,” a ridiculous assertion to make under any circumstance.

The peacetime CEO/wartime CEO framework is clearly valuable — it forces us to dissect the behavioral shifts necessary to survive in a crisis. That being said, it needs to evolve. Being firm, decisive and staring down an existential crisis is not mutually exclusive with applying empathy, gratitude and generosity. You can be an intense, laser-focused and paranoid CEO without losing yourself or fundamentally changing the culture of your company.

We know dozens of leaders who are leading their companies through these challenging times without leaving a wake of carnage or damage to the foundation they have spent years building. They are leading with their heart and values and will be remembered for how they carried themselves, treated their employees and guided the company through the crisis. COVID-19 presents us with a unique opportunity as an industry. Now is the right time to retire the false dilemma of peacetime CEO or wartime CEO and empower the rise of the human-centric CEO:

  • The human-centric CEO considers and balances the needs of her organization, employees, customers and other stakeholders in good and bad times;
  • The human-centric CEO recognizes she cannot change the macro environment or competition so she focuses her effort and energy on what she and the team can control and manage;
  • The human-centric CEO internalizes his mission, vision and values in the face of difficult challenges and critical strategic decisions;
  • The human-centric CEO views and manages her company as a complex and dynamic human system with nuanced inputs and interdependencies;
  • The human-centric CEO believes employees are the single most important stakeholder — that is reflected in how the organization hires, coaches, trains, incentivizes and retains;
  • The human-centric CEO orients around decisive and bold decisions that impact employees rather than a series of micro maneuvers that damage culture and trust;
  • The human-centric CEO creates shared meaning and purpose by reiterating the mission and vision over and over and over again;
  • The human-centric CEO fosters an organization that values and cultivates psychological safety;
  • The human-centric CEO develops self-awareness and inner resilience to weather the emotional ups and downs of company building;
  • The human-centric CEO invests the time and energy to go deeper with her employees at strategic junctures and times of crisis;
  • The human-centric CEO distills and simplifies issues, strategies and tactics to help employees reduce noise and increase focus;
  • The human-centric CEO communicates frequently and articulates expectations with humility and confidence to avoid uncertainty, prevent anxiety and achieve alignment;
  • The human-centric CEO recognizes he has a range of communication mediums at his disposal and selects the most appropriate one based on the magnitude of the situation;
  • The human-centric CEO believes in the power of company rituals such as one-on-ones, exec team meetings, all-hands, stand-ups, retrospectives and off-sites;
  • The human-centric CEO expresses empathy, appreciation and gratitude for the work performed by existing, outgoing and former employees;
  • The human-centric CEO listens intensely and empathetically with her full self — ears, eyes and intuition;
  • The human-centric CEO takes out time for self-care because she understands she cannot serve others and be highly effective unless she is mentally and physically healthy.

There’s no way to mince words. COVID-19 is having a devastating impact on the startup community. The inevitable is unfortunately occurring every day — many startups will never come back from this. As eternal optimists, however, we see opportunity in this crisis for the broader industry: the rise of the human-centric CEO. Now is the time for us to propagate community, resourcefulness and generosity. It’s the time to be ever thoughtful about employees, colleagues, stakeholders and fellow founder/CEOs in need. Individual startups may not survive this crisis, but it is our hope that an everlasting mentality does.

By no means is this list exhaustive, but it captures the behaviors and attributes from the top leaders we are working with. We believe CEOs should strive to become human-centric. Not only because it’s the right thing to do, but also because we believe it will lead to healthier organizations and better results over time.

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Social network for women Peanut raises $12M Series A amid pandemic

Peanut, an app that began as a tool for finding new mom friends, has evolved into a social network now used by 1.6 million women to discuss a range of topics, from pregnancy and parenthood to marriage and menopause, and everything in between. On the heels of significant growth in online networking fueled by the COVID-19 pandemic, the company is today announcing the close of a $12 million Series A round of funding, led by EQT Ventures, a multi-stage VC firm that invests in companies across Europe and the U.S.

Index Ventures and Female Founders Fund also participated, bringing Peanut’s total raise to date to $21.8 million.

The round itself closed just weeks ago — arriving at a time when the coronavirus pandemic is impacting the startup world, often drying up venture capital for emerging companies. Some startups, as a result, have laid off employees to self-sustain, while others have sought exits or even folded.

Peanut, on the other hand, has seen rapid growth for its platform as women looked for a supportive online environment to discuss their own concerns over how COVID-19 was impacting their lives.

Many women participating in Peanut’s newer “Trying to Conceive” group, for example, worried about their canceled IVF rounds and how to plan for the future. Current moms-to-be wanted to hear from others about how COVID-19 would impact their hospital delivery plans. And others stuck working at home with kids looked for advice and coping strategies.

Since the outbreak, Peanut has seen engagement across its app increase by 30% and content consumption increase by 40%. Its total community also grew from 1 million users in December 2019 to now 1.6 million, as of April.

“We’re really lucky in that we’re growing and that we are, for the most part, untouched by what’s happening,” says Peanut founder and CEO Michelle Kennedy. “And actually, if anyone needed community more, it’s now,” she added.

Though the pandemic has sent the app’s usage skyrocketing, it has also readjusted Peanut’s priorities with regard to its roadmap.

Most notably, its friend-finding feature needs a rethink.

Peanut originally worked as a sort of “Tinder for mom friends” — an idea that arose from Kennedy’s personal experience with how difficult it was to forge female friendships after motherhood. As the former deputy CEO at dating app Badoo and an inaugural board member at Bumble, she brought her extensive experience in matchmaking apps to Peanut, which uses a similar swipe-based mechanism.

But COVID-19 has up-ended this side of Peanut’s business. Today, Peanut users are meeting in Zoom chat rooms to hangout or play games, but not in person.

Kennedy says the company will try to meet these users where they are with the development of more video networking features, potentially with technology built in-house. Other plans for the new capital include improvements to the social discovery aspects of its app, the development of a web version of Peanut, and the creation of more groups beyond those focused on fertility and motherhood, which have so far been core to the Peanut experience.

Specifically, the company soon plans to launch a new community focused on women living with menopause, an experience that will reach more than a billion women by 2025. Despite the fact that all women with ovaries will go through menopause, there are relatively few online communities dedicated to it — which Peanut sees as an untapped market.

Peanut’s real strength, however, is not in the types of communities it grows on its platform, but how they’re created.

There has not yet been a social network that focused on “building a platform for women, thinking about women’s needs and built by a women,” explains Kennedy. “So what we end up doing is using things that already exist — trying to twist them and mold them into what we need, and never getting it exactly right,” she says. “We can do better than that.”

One small example of this is the recent launch of Peanut’s “Mute Keywords” feature that allows women to remove certain types of discussions from their feeds and notifications. Some women used this to create a coronavirus-free news feed that focused on other aspects of motherhood. Others who were trying to conceive muted conversations around “pregnancy,” which they found emotionally triggering.

With the Series A’s close, Peanut says Naza Metghalchi from EQT Ventures joins the company’s majority-female board, alongside Hannah Seal from existing investor Index Ventures.

“Peanut’s user engagement metrics are a testament to the app’s ability to act as a true emotional companion throughout women’s journeys,” said Naza Metghalchi, venture lead and investment advisor at EQT Ventures, in a statement. “The EQT Ventures team is excited to partner with Michelle and continue to grow Peanut into a platform that serves all women at different life milestones, exploring topics beyond fertility and motherhood which have already seen such huge traction.”

The additional funding allows London-based Peanut to expand its business and hire more engineers to join its current team of just 16.

“I think having closed a round in this climate is great for the team,” says Kennedy. “It’s also great for the community because it means that we can grow the team, build quicker, build faster and develop the product more quickly,” she adds.

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The future of deep-reinforcement learning, our contemporary AI superhero

Rish Joshi
Contributor

Rish is an entrepreneur and investor. Previously, he was a VC at Gradient Ventures (Google’s AI fund), co-founded a fintech startup building an analytics platform for SEC filings and worked on deep-learning research as a graduate student in computer science at MIT.

It was not long ago that the world watched World Chess Champion Garry Kasparov lose a decisive match against a supercomputer. IBM’s Deep Blue embodied the state of the art in the late 1990s, when a machine defeating a world (human) champion at a complex game such as chess was still unheard of.

Fast-forward to today, and not only have supercomputers greatly surpassed Deep Blue in chess, they have managed to achieve superhuman performance in a string of other games, often much more complex than chess, ranging from Go to Dota to classic Atari titles.

Many of these games have been mastered just in the last five years, pointing to a pace of innovation much quicker than the two decades prior. Recently, Google released work on Agent57, which for the first time showcased superior performance over existing benchmarks across all 57 Atari 2600 games.

The class of AI algorithms underlying these feats — deep-reinforcement learning — has demonstrated the ability to learn at very high levels in constrained domains, such as the ones offered by games.

The exploits in gaming have provided valuable insights (for the research community) into what deep-reinforcement learning can and cannot do. Running these algorithms has required gargantuan compute power as well as fine-tuning of the neural networks involved in order to achieve the performance we’ve seen.

Researchers are pursuing new approaches such as multi-environment training and the use of language modeling to help enable learning across multiple domains, but there remains an open question of whether deep-reinforcement learning takes us closer to the mother lode — artificial general intelligence (AGI) — in any extensible way.

While the talk of AGI can get quite philosophical quickly, deep-reinforcement learning has already shown great performance in constrained environments, which has spurred its use in areas like robotics and healthcare, where problems often come with defined spaces and rules where the techniques can be effectively applied.

In robotics, it has shown promising results in using simulation environments to train robots for the real world. It has performed well in training real-world robots to perform tasks such as picking and how to walk. It’s being applied to a number of use cases in healthcare, such as personalized medicine, chronic care management, drug discovery and resource scheduling and allocation. Other areas that are seeing applications have included natural language processing, computer vision, algorithmic optimization and finance.

The research community is still early in fully understanding the potential of deep-reinforcement learning, but if we are to go by how well it has done in playing games in recent years, it’s likely we’ll be seeing even more interesting breakthroughs in other areas shortly.

So what is deep-reinforcement learning?

If you’ve ever navigated a corn maze, your brain at an abstract level has been using reinforcement learning to help you figure out the lay of the land by trial and error, ultimately leading you to find a way out.

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